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MotoGP - ULUS10153
#1
r1994: playable, slow.
Options: compiler, enableGETextureCheck.

Code:
17235 [GUI] INFO  emu - Java version: 1.6.0_10 (1.6.0_10-b33)
17237 [GUI] INFO  emu - Jpcsp v0.6
17252 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10153
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 2.71
REGION = 32768
TITLE = MotoGP
probably homebrew? false
17275 [GUI] INFO  emu - Loading global compatibility settings
17276 [GUI] INFO  ge - Only GE Graphics: false
17317 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
17319 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
17319 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
17320 [GUI] INFO  memory - Ignore invalid memory access: true
17323 [GUI] INFO  hle - Ignore Unmapped Imports enabled
17672 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
17916 [GUI] INFO  emu - Found ModuleInfo name:'GPSP' version:0101 attr:00000000 gp:089b93e0
17919 [GUI] INFO  emu - Found 217 imports from 26 modules
17921 [GUI] INFO  emu - 217 NIDS mapped
17930 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
18564 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
18627 [GUI] INFO  ge - Using RenderingEngineLwjgl31
18627 [GUI] INFO  ge - OpenGL version: 3.3.0
18628 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
18629 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
18629 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
18640 [GUI] INFO  ge - Using VBO


Attached Files Thumbnail(s)
                       

.rar   profiler MotoGP r1994.rar (Size: 114.45 KB / Downloads: 100)
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#2
using r 2956
still goes ingame and still gameplay is slow


Attached Files
.zip   log.zip (Size: 3.7 KB / Downloads: 79)
.zip   profiler.zip (Size: 191.79 KB / Downloads: 75)
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