Congratulations, JPCSP dev team!!!
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02-14-2011, 08:11 PM
(This post was last modified: 02-14-2011 08:51 PM by BlackDaemon.)
Post: #11
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RE: Congratulations, JPCSP dev team!!!
Great job, thanks a lot!
![]() Checked God of War: Chains of Olympus on latest (1985) revision - it works perfect. ![]() God of War: Ghost of Sparta - near_perfect |
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02-14-2011, 08:35 PM
(This post was last modified: 02-14-2011 08:40 PM by MaXiMu.)
Post: #12
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RE: Congratulations, JPCSP dev team!!!
1985 IS Very impactant perfomance with Enable enable saving ge screen to texture
![]() Compared photos in some games ^_^ Photos Comparation on some games in gameplay. saving ge screen to texture ON ![]() Saving ge screen to texture OFF ![]() ON impactant perfomance 35-60 variables ![]() OFF 20-35fps (And slowdown sometimes to 15fps) ![]() ON in this game only Very impactant in some zones but work better if enabled option ![]() OFF ![]() Conclusion of my intensive testing - in some games with this option enabled, the framerate increases, and makes the experience more stable better from my point of view ![]() |
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02-15-2011, 12:22 AM
Post: #13
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RE: Congratulations, JPCSP dev team!!!
yeah good work i also notice a really good improvement in some games with r1985, one negative i see is that the ge to texture option breaks video playback (black screen) on a select few games i tested (star ocean1&2, battlezone, cabela's series games), but the majority still work though
![]() Try Out JPCSP Launcher v1.8.0.4 | How to post a log |
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02-15-2011, 06:06 PM
Post: #14
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RE: Congratulations, JPCSP dev team!!!
add persona 3 portable to the above
![]() CPU: Intel C2D E8500 @4.2 GHZ GPU: MSI Radeon 6870 Twin Frozr II 1024MB (920/1050) RAM: 2x2GB Corsair Dominator DDR2-1066 5-5-5-15 |
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02-15-2011, 10:19 PM
Post: #15
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RE: Congratulations, JPCSP dev team!!!
God of War: Chains of Olympus and God of War: Ghost of Sparta, On New Game, gives a, black screen after the cutscene.
As said Hyakki. Good work anyway. ![]() CPU: Intel Core I7 3770 OC'ed 4.2GHz RAM 8GB DDR3 Nvidia GTX 560 Windows 7 Ultimate 64bit. Currently using Driver 310.90 WHQL |
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02-16-2011, 06:04 AM
Post: #16
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RE: Congratulations, JPCSP dev team!!!
i wanna test that but...i cant, im an ati user, well maybe the only thing i can do is wait, ati please do your job >_<.
great speed increase with new revs, both versions x86 and x64, congrats dev team ![]() |
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02-16-2011, 07:15 PM
(This post was last modified: 02-16-2011 07:34 PM by gid15.)
Post: #17
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RE: Congratulations, JPCSP dev team!!! | |||
02-16-2011, 09:31 PM
Post: #18
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RE: Congratulations, JPCSP dev team!!!
just tested r1988 and looks good so far, video playback is working again
Try Out JPCSP Launcher v1.8.0.4 | How to post a log |
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02-16-2011, 09:43 PM
(This post was last modified: 02-16-2011 09:44 PM by hyperspeedgx.)
Post: #19
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RE: Congratulations, JPCSP dev team!!!
(02-16-2011 09:31 PM)hyakki Wrote: just tested r1988 and looks good so far, video playback is working again And about, God of War: Chains of Olympus and God of War: Ghost of Sparta, On New Game,after the cutscene, gives a, black screen(on God of War: Ghost of Sparta gives a white screen,after cutscene) ,this is fixed now? ![]() With Enable saving ge screen to texture,both God of Wars, the subtitle disappear. CPU: Intel Core I7 3770 OC'ed 4.2GHz RAM 8GB DDR3 Nvidia GTX 560 Windows 7 Ultimate 64bit. Currently using Driver 310.90 WHQL |
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02-16-2011, 10:10 PM
Post: #20
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RE: Congratulations, JPCSP dev team!!!
I tested star ocean1&2, battlezone, cabela's games (games i had problems with).
After giving God of War: Chains of Olympus a try i can confirm subtitles don't show and the freezeup after the cutscene Try Out JPCSP Launcher v1.8.0.4 | How to post a log |
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