This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
About text outputs···
#1
psp 
I'm a Chinese JPCSP user,My Japanese is poor and when I am playing some Japanese PSP games by JPCSP,I'd like to trace the text outputs and copy them to a real-time translate engine so that I can translate them(Just like a software called AGTH) Could anyone tell me how to pick the text flow out?or where can the text flow be located in the memory?
PS:a logger window hook isn't fast enough = =
PS2:Waiting for the solution of Question Mark...
PS3:Can't Afford
PS4:Haven't developed...


(LOL)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)