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MediEvil: Resurrection - USA - UCUS98620
#6
r2211
Running with dynarec compiler (log level set to INFO)
Compability options used: None
VM arguments used: -Xmx512m -Xss32m*
*using modded javaw.exe with /LARGEADDRESSAWARE flag

Code:
Exception in thread "user_main" java.lang.StackOverflowError
    at _S1_2_89A71E8.s(_S1_2_89A71E8.java:0)
    at _S1_2_89A7C1C.s(_S1_2_89A7C1C.java:80)
    at _S1_2_89A7C1C.exec(_S1_2_89A7C1C.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:116)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
    at _S1_2_89A3BAC.s(_S1_2_89A3BAC.java:552)
    at _S1_2_89A625C.s(_S1_2_89A625C.java:80)
    at _S1_2_89A625C.exec(_S1_2_89A625C.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:116)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
    at _S1_2_89A60A8.s(_S1_2_89A60A8.java:76)
    at _S1_2_89A60A8.exec(_S1_2_89A60A8.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:116)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
    at _S1_2_89D6E5C.s(_S1_2_89D6E5C.java:112)
    at _S1_2_89D6E5C.exec(_S1_2_89D6E5C.java)
....
Code:
------------------------------------------------------------
Thread ID - 0x0000002D
Th Name   - user_main
zr:0x00000000 at:0x08BA0000 v0:0x089A7C1C v1:0x08B43468
a0:0x09FF9390 a1:0x09C8A780 a2:0x09C72E40 a3:0x09CC4B48
t0:0xFFFFFFFF t1:0xFFFFFFFF t2:0xFFFF9E9E t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0xFFFFACEF t7:0x00000000
s0:0x09C8A780 s1:0x09C8D800 s2:0xFFFFFFFF s3:0xFFFFFFFF
s4:0x09CC4B48 s5:0x09C72E40 s6:0x09C8D800 s7:0xFFFFFFEF
t8:0x00000010 t9:0x00000000 k0:0x09FFDD00 k1:0x00000000
gp:0x00000000 sp:0x09FF9390 fp:0xFFFFFFFE ra:0x089A7C70
0x089A3318: 0x27BDFC10 - addiu      $sp, $sp, -1008
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ResManThread' ID: 0x0044 Module ID: 0x0029
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0808 Stack: 0x09FCD600 - 0x09FDD600 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0043) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'atrac_thread_3' ID: 0x0076 Module ID: 0x0029
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A369CC Stack: 0x09FC0600 - 0x09FC6600 Stack Size: 0x00006000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 2300 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DisplaySwapThread' ID: 0x0046 Module ID: 0x0029
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x089F09A0 Stack: 0x09FCC600 - 0x09FCD600 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'atrac_thread_2' ID: 0x0073 Module ID: 0x0029
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A369CC Stack: 0x09FC6600 - 0x09FCC600 Stack Size: 0x00006000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 2300 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0040 Module ID: 0x0029
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x5F Initial Priority: 0x5F
Thread Entry: 0x08000040 Stack: 0x09FDD600 - 0x09FDDE00 Stack Size: 0x00000800
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ExitGameTh' ID: 0x002F Module ID: 0x0029
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x089F0930 Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (delay 1000000 us, rest 0 us) Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'snd_tick_timer_thread' ID: 0x003D Module ID: 0x0029
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A8A140 Stack: 0x09FFE000 - 0x09FFF000 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 917 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x002D Module ID: 0x0029
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089A3318 Stack: 0x09FDDE00 - 0x09FFDE00 Stack Size: 0x00020000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01BDCEE8 29216488 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 00079600 497152 bytes
[                                                              XX]
------------------------------------------------------------


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RE: MediEvil: Resurrection - USA - UCUS98620 - by BlackDaemon - 06-29-2011, 01:07 PM

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