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Killzone: Liberation - USA - UCUS98646
#23
The changes you have been done are amazing! It make look game better that before; in fact, theres some textures that now are visible and before aren't; like some characters that before wasn't there on gameplay.

About the floor problem it is fix; now Templar can move around; keys works pretty good whit nice response.

Otherwise, theres a problem that came since r2606 (r2608 was the one i tested). Whitout GE Graphics and Enable Saving GE Screen options enabled the game image flip to left side of the screen and the only way to see it complete (But glicht) is resizing image x2; that change came from r2604 so i suggest backwards the changes on r2606 to see what happen. Anyway, remember that on older version screen flip like on the pictures i attached to r2608 test. For now whit r2612 changes graphics are almost perfect. (Whit the corrects options)

Past problem is a joke if we compare it whit velocity issue; FPS is on 0 (Cero) hahahaha.

So, at this point the urgent improvement to make KZ playable is make something on game speed. The best thing i made for it is activated Vertex Cache to make game a bit more faster. Other options does not seen to do something important being activated or not.

Thats all. Thanks for the fixes, and dont forget told me if you need another file.


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.7z   KZ_r2612_Best_Config.7z (Size: 7.96 KB / Downloads: 85)
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RE: Killzone: Liberation - USA - UCUS98646 - by montcer9012 - 07-12-2012, 11:49 PM

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