04-04-2022, 11:30 PM
On aabff280, the option "Enable the shader implementation for the "Stencil Test" (more accurate but slower)" has improved as there isn't a reflection of graphics appearing in the foreground. However, there are times when the textures stick out of cars, during collisions, or out of buildings (1st - 3rd Screenshot). The cars can also have a weird green glow below the car (5th Screenshot). The text doesn't appear to be properly rendered on the 4th Screenshot (the i in Nitro doesn't appear correctly).
Also, the map still doesn't appear on the bottom left corner on OpenGL in comparison to the External Software Renderer.
Also, the map still doesn't appear on the bottom left corner on OpenGL in comparison to the External Software Renderer.