(04-10-2021, 02:46 PM)gid15 Wrote:(04-09-2021, 09:51 AM)Nir777 Wrote: So gid15... how can I try infrastructure on games that still got PSN working for them?It would be interesting to have log files at INFO level, but with the following lines added to the LogSettings.xml file:
There are at least like 4-5 games that still got working servers.
I think they might shut them down this june or july when they gonna discontinue PSN on PSP but I am not sure.
This will produce additional debug information but only for the network modules.Code:<logger name='hle.sceNetAdhoc'> <level value='trace' /> </logger>
<logger name='hle.sceNetAdhocctl'> <level value='trace' /> </logger>
<logger name='hle.sceNetAdhocMatching'> <level value='trace' /> </logger>
<logger name='hle.sceNet'> <level value='debug' /> </logger>
<logger name='hle.sceNetInet'> <level value='trace' /> </logger>
<logger name='hle.sceNetApctl'> <level value='debug' /> </logger>
<logger name='hle.sceNetAdhocAuth'> <level value='trace' /> </logger>
<logger name='hle.sceNetIfhandle'> <level value='debug' /> </logger>
<logger name='hle.sceUtility'> <level value='debug' /> </logger>
<logger name='hle.sceWlan'> <level value='trace' /> </logger>
<logger name='hle.sceNetResolver'> <level value='debug' /> </logger>
test online play, the game is PixelJunk Monster Deluze (NPEG00017)
pspnet_apctl.prx and pspnet_inet.prx is deled,
A connection error has occurred. (20000002)
Online-play-log.7z (Size: 629.33 KB / Downloads: 214)
if del utility.prx, it didn't hava select connection screen and signing in screen
add get error 805508A6
Online-play-del-utilitylog.7z (Size: 619.88 KB / Downloads: 171)