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Hanayaka Nari Wa ga Ichizoku -ULJM05691
01-21-2021, 02:54 PM
Post: #1
Hanayaka Nari Wa ga Ichizoku -ULJM05691
4551ff3 version

mp3 voice become bad (loop,non-stop)in second person .
log attached.
JPCSPTrace: https://gist.github.com/sum2012/e2d513c55342c40f5e12
(Can help add error code in sceMp3Decode ?)


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.7z  4551ff3_log.7z (Size: 522.13 KB / Downloads: 2)
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02-12-2021, 07:17 PM
Post: #2
RE: Hanayaka Nari Wa ga Ichizoku -ULJM05691
Code:
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode id=0x0, bufferAddress=0x09F8FAA8
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - Decoding from 0x0910C0D0, length=0x70 to 0x0895E880, inputBuffer pspFileBuffer(addr=0x09107B00, maxSize=0x8C80, currentSize=0x70, readPosition=0x45D0, writePosition=0x4640, filePosition=0x4640, fileMaxSize=0x7230)
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode bufferAddress=0x09F8FAA8(0x0895E880) returning 0x1200
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode returning 0x1200
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode id=0x0, bufferAddress=0x09F8FAA4
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - Decoding from 0x0910C140, length=0x0 to 0x0895FA80, inputBuffer pspFileBuffer(addr=0x09107B00, maxSize=0x8C80, currentSize=0x0, readPosition=0x4640, writePosition=0x4640, filePosition=0x4640, fileMaxSize=0x7230)
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode bufferAddress=0x09F8FAA4(0x0895FA80) returning 0x80671402
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode returning 0x80671402
Could you please try the fix from 7abd743? It should improve the looping of MP3 like in the above case.

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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02-12-2021, 08:40 PM
Post: #3
RE: Hanayaka Nari Wa ga Ichizoku -ULJM05691
0d59542 version ,can move to playable
(02-12-2021 07:17 PM)gid15 Wrote:  
Code:
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode id=0x0, bufferAddress=0x09F8FAA8
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - Decoding from 0x0910C0D0, length=0x70 to 0x0895E880, inputBuffer pspFileBuffer(addr=0x09107B00, maxSize=0x8C80, currentSize=0x70, readPosition=0x45D0, writePosition=0x4640, filePosition=0x4640, fileMaxSize=0x7230)
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode bufferAddress=0x09F8FAA8(0x0895E880) returning 0x1200
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode returning 0x1200
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode id=0x0, bufferAddress=0x09F8FAA4
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - Decoding from 0x0910C140, length=0x0 to 0x0895FA80, inputBuffer pspFileBuffer(addr=0x09107B00, maxSize=0x8C80, currentSize=0x0, readPosition=0x4640, writePosition=0x4640, filePosition=0x4640, fileMaxSize=0x7230)
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode bufferAddress=0x09F8FAA4(0x0895FA80) returning 0x80671402
22:41:48 DEBUG hle.sceMp3 - Sound Thread VOI - sceMp3Decode returning 0x80671402
Could you please try the fix from 7abd743? It should improve the looping of MP3 like in the above case.


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