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Sonic Rivals 2 - ULES00940
#21
Hm, shaders now stopped to work at all on AMD, even without any other options. With CLUT and dynamic shader generation JPCSP gives same errors as before + java.nio.BufferOverflowException. Attached logs below:


.7z   logs_2006.7z (Size: 3.73 KB / Downloads: 80)
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#22
(03-08-2011, 01:57 PM)NeKit Wrote: Hm, shaders now stopped to work at all on AMD, even without any other options. With CLUT and dynamic shader generation JPCSP gives same errors as before + java.nio.BufferOverflowException. Attached logs below:
Could you try again with dynamic shaders on r2007 and post the resulting log file?
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#23
(03-08-2011, 05:00 PM)gid15 Wrote: Could you try again with dynamic shaders on r2007 and post the resulting log file?

.7z   logs_2008.7z (Size: 3.97 KB / Downloads: 77)
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#24
(03-08-2011, 05:47 PM)NeKit Wrote:
(03-08-2011, 05:00 PM)gid15 Wrote: Could you try again with dynamic shaders on r2007 and post the resulting log file?
Thanks! ... and another try in r2009 Huh
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#25
(03-08-2011, 08:06 PM)gid15 Wrote: Thanks! ... and another try in r2009 Huh
No that error now, but still black screen, even with only shaders enabled. They stopped to work after r2005 I think.

.7z   logs_2009.7z (Size: 3.48 KB / Downloads: 78)
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#26
Tried with new AMD fixes on r2011. Speed is really nice now, but graphics becomes a mess with most objects can't be seen and blinking.

[Image: ulus10195shot7.png]
[Image: ulus10195shot0.png]
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#27
g'day there I've currently tried my Sonic Rivals 2 on the JPcsP rev 2364, but it is a tad slow when i get into the gameplay and there is no music why is that??? Smile please let me know thanks, sonic x!
Tongue gotta love emulation Smile Sonic X
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#28
r4393: Playable.


Attached Files Thumbnail(s)
                   

.rar   log_sonic_rivals2_r4393.rar (Size: 9.59 KB / Downloads: 86)
.rar   profiler_sonic_rivals2_r4393.rar (Size: 173.32 KB / Downloads: 77)
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