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Try Multiplayer 3 JPCSPs on one PC
#1
Don't succeed, is that AutoDetectJpcsp only work for 2 JPCSPs?
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#2
(03-21-2020, 03:21 AM)onelight Wrote: Don't succeed, is that AutoDetectJpcsp only work for 2 JPCSPs?
The current network port shift implementation only support 2 Jpcsp's (one called "server" and one called "client"). This applies when using the AutoDetectJpcsp but also when using the command line options "--netClientPortShift" and "--netServerPortShift".
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#3
(03-21-2020, 09:50 AM)gid15 Wrote:
(03-21-2020, 03:21 AM)onelight Wrote: Don't succeed, is that AutoDetectJpcsp only work for 2 JPCSPs?
The current network port shift implementation only support 2 Jpcsp's (one called "server" and one called "client"). This applies when using the AutoDetectJpcsp but also when using the command line options "--netClientPortShift" and "--netServerPortShift".

Is there has an options for 3 jpscp's?
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#4
(03-21-2020, 09:55 AM)onelight Wrote:
(03-21-2020, 09:50 AM)gid15 Wrote:
(03-21-2020, 03:21 AM)onelight Wrote: Don't succeed, is that AutoDetectJpcsp only work for 2 JPCSPs?
The current network port shift implementation only support 2 Jpcsp's (one called "server" and one called "client"). This applies when using the AutoDetectJpcsp but also when using the command line options "--netClientPortShift" and "--netServerPortShift".

Is there has an options for 3 jpscp's?
I've never tried that, but I don't think so. I have already read implementation ideas about using different IP addresses but I've never tried. Do you want to test something specific?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#5
(03-21-2020, 12:05 PM)gid15 Wrote:
(03-21-2020, 09:55 AM)onelight Wrote:
(03-21-2020, 09:50 AM)gid15 Wrote:
(03-21-2020, 03:21 AM)onelight Wrote: Don't succeed, is that AutoDetectJpcsp only work for 2 JPCSPs?
The current network port shift implementation only support 2 Jpcsp's (one called "server" and one called "client"). This applies when using the AutoDetectJpcsp but also when using the command line options "--netClientPortShift" and "--netServerPortShift".

Is there has an options for 3 jpscp's?
I've never tried that, but I don't think so. I have already read implementation ideas about using different IP addresses but I've never tried. Do you want to test something specific?

Yes, that wii be interesting
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#6
(03-21-2020, 12:05 PM)gid15 Wrote:
(03-21-2020, 09:55 AM)onelight Wrote: Is there has an options for 3 jpscp's?
I've never tried that, but I don't think so. I have already read implementation ideas about using different IP addresses but I've never tried. Do you want to test something specific?

Is there something specific can I test now?
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#7
(05-07-2020, 02:44 AM)onelight Wrote:
(03-21-2020, 12:05 PM)gid15 Wrote:
(03-21-2020, 09:55 AM)onelight Wrote: Is there has an options for 3 jpscp's?
I've never tried that, but I don't think so. I have already read implementation ideas about using different IP addresses but I've never tried. Do you want to test something specific?

Is there something specific can I test now?
Sorry, I've not started working on that idea...
Is there a specific game you want to try?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#8
(05-07-2020, 10:44 AM)gid15 Wrote:
(05-07-2020, 02:44 AM)onelight Wrote:
(03-21-2020, 12:05 PM)gid15 Wrote:
(03-21-2020, 09:55 AM)onelight Wrote: Is there has an options for 3 jpscp's?
I've never tried that, but I don't think so. I have already read implementation ideas about using different IP addresses but I've never tried. Do you want to test something specific?

Is there something specific can I test now?
Sorry, I've not started working on that idea...
Is there a specific game you want to try?

Kingdom Hearts Birth by Sleep
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#9
(05-07-2020, 10:44 AM)gid15 Wrote:
(05-07-2020, 02:44 AM)onelight Wrote:
(03-21-2020, 12:05 PM)gid15 Wrote:
(03-21-2020, 09:55 AM)onelight Wrote: Is there has an options for 3 jpscp's?
I've never tried that, but I don't think so. I have already read implementation ideas about using different IP addresses but I've never tried. Do you want to test something specific?

Is there something specific can I test now?
Sorry, I've not started working on that idea...
Is there a specific game you want to try?
have you start your idea?
Reply
#10
(06-28-2020, 04:16 PM)onelight Wrote:
(05-07-2020, 10:44 AM)gid15 Wrote:
(05-07-2020, 02:44 AM)onelight Wrote:
(03-21-2020, 12:05 PM)gid15 Wrote:
(03-21-2020, 09:55 AM)onelight Wrote: Is there has an options for 3 jpscp's?
I've never tried that, but I don't think so. I have already read implementation ideas about using different IP addresses but I've never tried. Do you want to test something specific?

Is there something specific can I test now?
Sorry, I've not started working on that idea...
Is there a specific game you want to try?
have you start your idea?
Unfortunately not... :-(
I'm currently working on the LLE emulation (--reboot) for the USB
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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