New jpcsp software renderer plugin revision 97c0bf3
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03-12-2020, 08:08 AM
Post: #1
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The revision 97c0bf3 of the emulator jpcsp_softrender was released and built. Here are the download links:
windows-x86-32-noSSE: http://filez.emunewz.net/builds/jpcsp_so...-noSSE.zip windows-x86-32-SSE2: http://filez.emunewz.net/builds/jpcsp_so...2-SSE2.zip windows-x86-32-SSE3: http://filez.emunewz.net/builds/jpcsp_so...2-SSE3.zip windows-x86-32-SSE41: http://filez.emunewz.net/builds/jpcsp_so...-SSE41.zip windows-x86-32-AVX1: http://filez.emunewz.net/builds/jpcsp_so...2-AVX1.zip windows-x86-32-AVX2: http://filez.emunewz.net/builds/jpcsp_so...2-AVX2.zip windows-x86-64-noSSE: http://filez.emunewz.net/builds/jpcsp_so...-noSSE.zip windows-x86-64-SSE2: http://filez.emunewz.net/builds/jpcsp_so...4-SSE2.zip windows-x86-64-SSE3: http://filez.emunewz.net/builds/jpcsp_so...4-SSE3.zip windows-x86-64-SSE41: http://filez.emunewz.net/builds/jpcsp_so...-SSE41.zip windows-x86-64-AVX1: http://filez.emunewz.net/builds/jpcsp_so...4-AVX1.zip windows-x86-64-AVX2: http://filez.emunewz.net/builds/jpcsp_so...4-AVX2.zip Code: Fix when using a scaled FrameBuffer as a texture with a CLUT8 format Please note that you have to place the correct DLL into the lib folder and in there, into the corresponding folder of your build (e.g. windows-amd64). Also the external software renderer option must be selected in the Video preferences in jpcsp. Please visit the forum in this link for more information. |
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