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Hexyz Force - ULUS10506
#38
(04-17-2011, 11:47 AM)gid15 Wrote:
(04-17-2011, 09:44 AM)hyakki Wrote: r2088
this game works pretty flawless, besides for the voice audio in battles, and some other sfx (like message click noise), but this is why I posted since they should be decode-able too after examining the adx files, at least the battle voices.

graphics,video and bgm all work perfect.
attached info log (I cleared out my tmp dir so everything is a new decode)
Code:
AT3+ data could not be decoded by the external decoder (channels=0)
Sorry, I was retrieving the number of channels at the wrong place... now fixed in r2089.
hm, didn't fix the voice but it no longer gets the channel =0 message, i'm not sure what this game is doing maybe it is converting the files to another format, I know the voice audio is mono @ 2050hz (in the adx file)
I have a feeling its decoding/converting the audio in game (but its strange why bgm works since its same type of file ASF/ADX) , maybe its the 2050 / mono channel throwing it off.


Attached Files
.rar   log.rar (Size: 5.42 KB / Downloads: 89)
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Messages In This Thread
Hexyz Force - ULUS10506 - by Damphil - 10-10-2010, 04:12 PM
RE: Hexyz Force - ULUS10506 [ENG&pathed version] - by hyakki - 04-17-2011, 12:19 PM
RE: Hexyz Force - ULUS10506 - by koplo3 - 03-01-2013, 09:07 AM

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