This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Midnight Club 3: DUB Edition - ULES00108
#7
(10-07-2010, 04:30 PM)Hykem Wrote:
(10-07-2010, 04:17 PM)Omar Hawk Wrote: Yes, still the same.

What do I have to select in "Customizing Logger" to help you? I selected sceFont, but it doesn't log anything about Fonts, only something like this:

Code:
17645 [MC3Loading] TRACE hle - UNIMPLEMENTED:sceKernelDcacheWritebackAll

Hmm...
Try disabling the 2D Geometry Shader.
Those words are displayed by a GE PRIM_SPRITES command (which is handled by the VideoEngine and the new 2D Geometry Shader), that's why it doesn't show up in sceFont, and sceKernelDcacheWritebackAll doesn't need to be implemented (works with PSP's cache).
I've added those words' issue to the VideoEngine's, but I still haven't changed it in the shader.

Ah, yes, that was it. Thanks Big Grin
Reply


Messages In This Thread
RE: MIDNIGHT CLUB 3: DUB EDITION - ULES00108 - by Omar Hawk - 10-07-2010, 04:33 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)