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Dynasty Warriors Vol. 2 [ULUS10170]
#1
In a laptop 1,6Ghz

[Image: 49811092.th.jpg]

[Image: 90240518.th.jpg]

[Image: 90816474.th.jpg]
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#2
your spec looks so weak but this game is playable.

the jpcsp team optimized well the emu Smile

thank's for the test dan83
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#3
help,i have the cso file of the game and put it in the umdimages,but when i play, it tell that insufficient free space on memory stick duo...,the it ask do you want to play this game.it has yes or no,but i cant choose yes or no.i tried all the button on my keyboard
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#4
No help for pirates
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#5
ADHOC connection test. Can't host game, it's saying "The match has been aborted. Returning to the multiplayer menu."
First post (thread title) also corrected.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

Server
Code:
27955 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x2f800, calloutThreadPri=0x28, calloutThreadStack=0x0, netinitThreadPri=0x28, netinitThreadStack=0x0)
27956 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
27957 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x1000, priority=48, product=0x08D1AE48
27958 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x891af10, adhocctlHandlerArg=0x0)
27960 [user_main] WARN  hle.sceNet - PARTIAL: sceNetGetMallocStat (statAddr=0x9fff654)
27962 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0xf4ba_size0x250800 flags = 1 permissions = 0644
28158 [KSAP_DecoderTh] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x08AD7640, readSize=0x10000, bufferSize=0x10000, fileSize=0xC5880
28158 [KSAP_DecoderTh] INFO  hle - Decodable AT3 data detected.
28403 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF62C returning 0
32379 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
32415 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetScanInfo
89815 [KSAP_DecoderTh] INFO  hle.sceAtrac3plus - Replaying atrac loop atracID=0, loopStart=690644, loopEnd=2722771
135891 [KSAP_DecoderTh] INFO  hle.sceAtrac3plus - Replaying atrac loop atracID=0, loopStart=690644, loopEnd=2722771
177054 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF62C returning 2
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