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Hatsune Miku Project Diva 2nd [ULJM05681]
#41
A modified r2211, but like i said i didn't much notice audio problems or probably i just follow rhythm on notes.

The issue still a problem since r2200 and above AFAIR (even a vanilla r2211). But if someone try encode to modify it just like r2211 then it would be great.
Athlon II x2 245 (OC to 3.2Ghz)
2GB Transcend DDR2 800Mhz
Palit Geforce 9500GT 256MB ddr3
Windows 7 Professional SP1 x86/32-bit
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#42
You'll notice it immediately if you try to play some song with newer revision and by using headphone then compare it with 2211, I imagine with normal speaker it would not be noticeable.

Btw, by imbalance I mean that the right channel (at least here it's right) is louder than left channel, all the sound is still present so it's not really detracting the gameplay except mild annoyance.

This is a serious issue for someone like me who like to capture the PV though (which looks amazingly good in JPCSP btw Tongue). This is one of them http://www.youtube.com/watch?v=OLN0kKuBKq8 (pardon the shameless promotion).
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#43
the modified jpcsp runs great on my pc althought i runs a 64-bit OS Big Grin
but i still have a question about the game (i don't find other forum to ask this)
why when i completed a song it still says not clear?
and, hehe, sorry about my bad english Blush
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#44
you need to do "fine" or "cool" in the game some minimum set amount, specific for each song. you can check it by pressing triangle before the song begin, at least get the standard rating and you've cleared the song.
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#45
Since it's still demo I thought I'd just post here, Project Diva Extend demo work very well with patched 2211 (the uneven audio is still there but less apparent), and randomly hang with latest 2319...

I think the final version won't be much different, can't wait for November 10!
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#46
work fine in 2339 .
It crashes in 2340.
Code:
Running Jpcsp 32bit...
java.lang.RuntimeException: Cannot find executable
        at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
14)
        at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
        at _S1_3_8AF80C4.s(_S1_3_8AF80C4.java:72)
        at _S1_3_8AF7770.s(_S1_3_8AF7770.java:216)
        at _S1_3_8B09074.s(_S1_3_8B09074.java:12)
        at _S1_3_8AF75E8.s(_S1_3_8AF75E8.java:60)
        at _S1_3_8845B64.s(_S1_3_8845B64.java:168)
        at _S1_3_883C2AC.s(_S1_3_883C2AC.java:368)
        at _S1_3_8804114.s(_S1_3_8804114.java:240)
        at _S1_3_8804114.exec(_S1_3_8804114.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
646)
        at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)


Attached Files Thumbnail(s)
   

.rar   jpcsp2340_ULJM05681_log1.rar (Size: 4.22 KB / Downloads: 4)
.rar   jpcsp2340_ULJM05681_log2.rar (Size: 4.67 KB / Downloads: 1)
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#47
(10-10-2011, 11:36 PM)l2sp Wrote: work fine in 2339 .
It crashes in 2340.
Code:
Running Jpcsp 32bit...
java.lang.RuntimeException: Cannot find executable
        at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
14)
        at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
        at _S1_3_8AF80C4.s(_S1_3_8AF80C4.java:72)
        at _S1_3_8AF7770.s(_S1_3_8AF7770.java:216)
        at _S1_3_8B09074.s(_S1_3_8B09074.java:12)
        at _S1_3_8AF75E8.s(_S1_3_8AF75E8.java:60)
        at _S1_3_8845B64.s(_S1_3_8845B64.java:168)
        at _S1_3_883C2AC.s(_S1_3_883C2AC.java:368)
        at _S1_3_8804114.s(_S1_3_8804114.java:240)
        at _S1_3_8804114.exec(_S1_3_8804114.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
646)
        at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)

fixed in 2341.
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#48
First off I just want to say a big thank you to the developers of jpcsp. Watching the Project Diva 2nd PV's on it compared to the PSP is like night and day. To show my appreciation I made a donation. And if the following issue can be addressed and fixed, I would be willing to donate more! Wink

I was hoping some way could be found to be able to play user edited PV's. When you get to the menu to select the edit and then the music for the edit, all input functionality (except for the L button) gets disabled. The game isn't frozen, you just can't do anything from that point.

I posted an example on youtube of where you navigate to the point of the lost functionality. You need a save edit file to continue after you select "Edit Appreciation Mode" (or "Contine from Saved Spot" or "Edit Play"). I can provide one if needed.

I am using an English patched version of Project Diva 2nd:
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#49
So, can you guys give me a "finally configuration", because there has been so many discussion and I dont know which is the most correct one anymore Undecided
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#50
can someone please teach me how to install the DLC content of Project Diva 2nd to the emulator please please Big Grin
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