This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fist of North Star Ken's Rage 2 BLES01801
03-25-2018, 10:07 AM (This post was last modified: 03-26-2018 08:30 AM by Augusto.)
Post: #1
Fist of North Star Ken's Rage 2 BLES01801
Using Vulkan
CPU Interpreter Fast
SPU Interpreter Fast
Very slow and not using totally CPU. Possibly code not implemented.
When several enemies is on screen at same type the game speed is very slow.
Wrong colors are displayed on screen.

Recompiler LLVM
Recompiler ASMJIT
Same issues that using interpreter. Game speed is a bit fast.

Using rpcs3-v0.0.5-6592 fog was added in the game.
Here log file.

.7z  T2.7z (Size: 559.54 KB / Downloads: 2)
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)