This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
2444 Ghost of Sparta [Vertex Problem]
#1
Disable optimized VertexInfo reading - unchecked game looks like a mess, but shows high amount of FPS, with option checked everything seems normal but slows down to a crawl. Dxdiag and screenshots attached.


Attached Files Thumbnail(s)
       

.txt   DxDiag.txt (Size: 25.03 KB / Downloads: 68)
Reply
#2
Same problem with ati 6770 Sad
Reply
#3
Exact same thing on Chains of Olympus. Seems to be a problem with shaders, because if you start the game only with vertexcache and ge to texture, it works okay but very slow. Once you start to crank up shader options, it gets all messed up, FPS increases.. Turning last vertexinfo makes it look alright but makes it even worse in performance compared to without shaders altogether.
Reply


Forum Jump:


Users browsing this thread: 4 Guest(s)