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Kingdom Hearts: Birth by Sleep - US - ULUS10505
(06-18-2011, 11:18 PM)beanclr Wrote:
(06-18-2011, 07:33 PM)Pingutino Wrote: I noticed that the shaders are working very well with my ATI card but the speed drops down from 18 to 1/2 fps. Good job =)
This right here. What settings do you use when you use shaders. You can't just use Only GE and vertex. You have to use Disable UBO too when you use shaders on an ati. I'm asking what settings do you use (all the settings) when you use shaders if you don't get any problems at all like texture taring.
(06-18-2011, 10:56 PM)Pingutino Wrote:
(06-18-2011, 09:51 PM)beanclr Wrote:
(06-18-2011, 09:43 PM)Pingutino Wrote:
(06-18-2011, 09:01 PM)beanclr Wrote:
(06-18-2011, 07:33 PM)Pingutino Wrote: I noticed that the shaders are working very well with my ATI card but the speed drops down from 18 to 1/2 fps. Good job =)

What settings are you using? I'm still getting texture taring.

Video: Only GE Graphics Vertex Cache
Memory: Ignore invalid memory acces
Media: Use Media Engine, Decode audio files with Sonicstage
Compiler: Use Compiler , Max. method size 3000
I am getting ~20 fps
*and if I enable "Use shaders" it drops to 2fps but you can see the shadows^^
I meant what settings did you use for shaders. You said it was working with shaders on your ati.
This settings. Or do you mean the settings in the CCC? I have just enabled "use shaders" option =)
Okay then whats your CCC settings then?
I am using CCC 11.5a
Gaming/3D Application settings:
-OpenGL - tripple buffering enabled
-Anti-Aliasing Mode - Multi-sample AA
-Wait for vertical refresh - Always off
-Mipmap Detail Level - Performance
-Catalyst A.I. - Standard
-SMOOTHVISION HD ANisotropic Filtering - Per-pixel samples
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Messages In This Thread
RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - by Pingutino - 06-18-2011, 11:39 PM
Kingdom Hearts: Birth By Sleep - by Elliott - 08-16-2012, 10:41 AM

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