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Kingdom Hearts: Birth by Sleep - US - ULUS10505
Greetings, everyone, I have a few questions.

First of all, I do legitimately own the game, but for certain reasons can no longer play it. Around a few months ago, my psp disappeared on me. The sleeve it was in in the case was empty, and I noticed a few accoutrements missing as well. I'd tempted to say it was stolen, but I've never taken it/left it anywhere for that to happen, and I don't believe anyone I'm living with would have done it. Regardless, I've since torn apart the house, even moved furniture around (I can be determined) and never found it.

Now, I want to play the game again. I had completed Terra's story (though vastly underleveled; I had to cheap out the final boss by stocking my deck with nothing but curagas -.-), Ventus's story (aced his, as close to 100% as I could get and the final boss awas a joke as a result) and nearly completed Aqua's. I'd like to try Proud Mode (or if I can get it woring smoothly enoguh to try it, Critical.)

I've played with the settings on my own but have yet to find them ideal. I believe this must be due to errors in my configuration, as I've seen users with significantly worse specs play teh game much more effectively.

#1
Video: Use Vertex Cache, Enable VAO, Save GE screen
Audio: None
Memory: Ignore Invalid memory access
Media: Use media engine, Use SonicStage

Gameplay: Slow, but stable. The opening video's audio lags behind and randomly cuts out for brief periods. Not fatal. Ingame, 10-15 fps if nothing is happening; ~7 if fighting; ~6 on the command board. Playable ,but slow enough to cause problems. Also, I'm encountering the attack bug; basic attacks only connect about 1/10 of the time. It's making fighting rather obnoxious. Currently at the start of Terra's story.

#2
Video: Use Vertex Cache, Enable VAO
Audio: None
Memory: Ignore Invalid memory access
Media: Use media engine, Use SonicStage

Gameplay: Disabling Save GE fixes the attack bug, but the graphics become tremendously blurry, and there is significant slowdown. Average FPS ~5 at all times. Barely playable.

#3
Video: Use Vertex Cache, Enable VAO, Save GE screen, Shaders, Dynamic Shaders for ATI/AMD
Audio: None
Memory: Ignore Invalid memory access
Media: Use media engine, Use SonicStage

Gameplay: Graphics completely bugged out. Nothing is visible or playable, and game crashes.

#3+
Video: Use Vertex Cache, Enable VAO, Save GE screen, Shaders, Dynamic Shaders for ATI/AMD, various Shader options
Audio: None
Memory: Ignore Invalid memory access
Media: Use media engine, Use SonicStage

Gameplay: no noticeable change. None of the shader optinos I tried fixed the issues significantly enoguh for the game to be remotely playable. some had minor changes in the glitches, but nothing resolved them
.

My system specs are as follows:

AMD Turion II X2 processor P540
ATI Mobility Radeon HD 4250
4GB DDR3 Ram
Windows 7 Home Edition 64bit

Using 64bit Jpcsp
Using Launcher, only changed setting is xmx at 2000mb

If anything else is needed, please let me know and I'll add it post-haste.

Oh, and

#5(?)
Video: None
Audio: None
Memory: same as above
Media: Use media engine, SonicStage

Gameplay: Many graptical glitches, missing/bugged/broken textures, character models are blurred and covered in artifacts, FPS is unplayably slow.
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Messages In This Thread
RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - by dreamsepilogue - 08-16-2012, 11:28 PM
Kingdom Hearts: Birth By Sleep - by Elliott - 08-16-2012, 10:41 AM

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