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Skate Park City - ULES00957
#11
New error Detect crash on 1949+ and last's versions.

Black screen

Quote:java.lang.IllegalArgumentException
at java.nio.Buffer.position(Buffer.java:218)
at jpcsp.memory.FastMemory.getBuffer(FastMemory.java:258)
at jpcsp.memory.FastMemory.memcpyAligned4(FastMemory.java:328)
at jpcsp.memory.FastMemory.memcpy(FastMemory.java:354)
at jpcsp.Memory.memcpy(Memory.java:243)

Work fine on 1948.

edit : this error is fixed on 1962 and something works 5-8fps faster on some zones.


Attached Files Thumbnail(s)
   
[Image: 1388267.png]
Reply
#12
Mp3 module not work?

Code:
24534 [SPCBGM] ERROR hle - Error 'java.lang.reflect.InvocationTargetException(java.lang.NullPointerException)' calling hleModule='jpcsp.HLE.modules.sceMp3@181a7e4', hleModuleClass='class jpcsp.HLE.modules.sceMp3', hleModuleMethodName='sceMp3ReserveMp3Handle', hleModuleMethod='public jpcsp.HLE.modules150.sceMp3$Mp3Stream jpcsp.HLE.modules150.sceMp3.sceMp3ReserveMp3Handle(int)'
24534 [SPCBGM] ERROR hle - OnMethod: public jpcsp.HLE.modules150.sceMp3$Mp3Stream jpcsp.HLE.modules150.sceMp3.sceMp3ReserveMp3Handle(int)

Code:
Running Jpcsp 32bit...
java.lang.NullPointerException
        at jpcsp.HLE.modules.HLEModuleFunctionReflection.setReturnValueUidWithGe
nerator(HLEModuleFunctionReflection.java:334)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at jpcsp.HLE.modules.HLEModuleFunctionReflection.executeInner(HLEModuleF
unctionReflection.java:396)
        at jpcsp.HLE.modules.HLEModuleFunctionReflection.execute(HLEModuleFuncti
onReflection.java:343)
        at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav
a:388)
        at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:111)
        at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:67
9)
        at _S1_2_8ADE1AC.s(_S1_2_8ADE1AC.java:4)
        at _S1_2_8A66550.s8a66618(_S1_2_8A66550.java:268)
        at _S1_2_8A66550.s(_S1_2_8A66550.java:200)
        at _S1_2_8A660C0.s(_S1_2_8A660C0.java:192)
        at _S1_2_8A66278.s(_S1_2_8A66278.java:52)
        at _S1_2_8A66278.exec(_S1_2_8A66278.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
710)
        at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
[Image: 1388267.png]
Reply
#13
Code:
24534 [SPCBGM] ERROR hle - Error 'java.lang.reflect.InvocationTargetException(java.lang.NullPointerException)' calling hleModule='jpcsp.HLE.modules.sceMp3@181a7e4', hleModuleClass='class jpcsp.HLE.modules.sceMp3', hleModuleMethodName='sceMp3ReserveMp3Handle', hleModuleMethod='public jpcsp.HLE.modules150.sceMp3$Mp3Stream jpcsp.HLE.modules150.sceMp3.sceMp3ReserveMp3Handle(int)'
24534 [SPCBGM] ERROR hle - OnMethod: public jpcsp.HLE.modules150.sceMp3$Mp3Stream jpcsp.HLE.modules150.sceMp3.sceMp3ReserveMp3Handle(int)
Could you try again with r2303?

Thank you for regression testing!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#14
gid15 Wrote:Could you try again with r2303?

Thank you for regression testing!

Running again with r2303

Is now not crash but possible problem with bitrate detect 0?

and None sound reproduced

Code:
1312 [GUI] INFO  emu - Java version: 1.7.0 (1.7.0-b147)
1314 [GUI] INFO  emu - Jpcsp v0.6
1316 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES00957
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 2
PSP_SYSTEM_VER = 3.73
REGION = 32768
TITLE = Skate Park City
probably homebrew? false
1531 [GUI] INFO  emu - Loading global compatibility settings:
1532 [GUI] INFO  emu - Configuration / Region
1533 [GUI] INFO  emu -     Language                                 [EspaƱol]
1533 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
1534 [GUI] INFO  emu -     Daylight savings:                        [Off]
1534 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
1535 [GUI] INFO  emu -     Time format:                             [24H]
1536 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
1536 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
1537 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
1539 [GUI] INFO  emu -     Nickname:                                []
1539 [GUI] INFO  emu - Configuration / Video
1540 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
1540 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
1541 [GUI] INFO  emu -     [X] Use vertex cache
1541 [GUI] INFO  emu -     [X] Use shaders (experimental)
1547 [GUI] INFO  emu -     [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
1548 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
1549 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
1549 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
1550 [GUI] INFO  emu -     [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
1551 [GUI] INFO  emu -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
1551 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
1552 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
1552 [GUI] INFO  emu - Configuration / Audio
1553 [GUI] INFO  emu -     [ ] Disable audio threads
1553 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
1554 [GUI] INFO  emu -     [ ] Disable audio blocking
1554 [GUI] INFO  emu - Configuration / Memory
1555 [GUI] INFO  emu -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
1555 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
1555 [GUI] INFO  emu - Configuration / Media
1556 [GUI] INFO  emu -     [X] Use Media Engine
1556 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
1557 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
1557 [GUI] INFO  emu -     [ ] Use non-native fonts from flash0 folder
1558 [GUI] INFO  emu - Configuration / Compiler
1558 [GUI] INFO  emu -     [X] Use compiler (dynarec)
1559 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
1559 [GUI] INFO  emu -     [50] Maximum method size
1560 [GUI] INFO  emu - Configuration / Crypto
1561 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
1561 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
1562 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
1562 [GUI] INFO  emu - Configuration / Display
1562 [GUI] INFO  emu -     Anti-aliasing:                           [OFF]
1563 [GUI] INFO  emu -     Resolution:                              [Native]
1563 [GUI] INFO  emu -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
1564 [GUI] INFO  ge - Only GE Graphics: false
1564 [GUI] INFO  hle.sceMpeg - Media Engine enabled
1622 [GUI] INFO  ge - Using Async Vertex Cache
1622 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
1623 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
1623 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
1624 [GUI] INFO  memory - Ignore invalid memory access: true
2723 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
2954 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
3345 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3384 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3464 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3562 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3623 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3642 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3668 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3693 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3721 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3745 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3761 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3786 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3809 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3828 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3858 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3882 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3885 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3986 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3986 [GUI] INFO  ge - OpenGL version: 3.3.0
3987 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
3987 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3987 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
4000 [GUI] INFO  ge - Using VBO
4012 [GUI] INFO  ge - Using shaders with Skinning
4013 [GUI] INFO  ge - Using dynamic shaders
4015 [GUI] INFO  ge - Using Geometry Shader for SPRITES
4016 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
4017 [GUI] INFO  ge - Using Native Color Lookup Tables (CLUT)
4204 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
4214 [GUI] INFO  ge - Using VBO
4215 [GUI] INFO  ge - Using shaders with Skinning
4215 [GUI] INFO  ge - Using dynamic shaders
4216 [GUI] INFO  ge - Using Geometry Shader for SPRITES
4217 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
4218 [GUI] INFO  ge - Using Native Color Lookup Tables (CLUT)
4269 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
5810 [root] WARN  hle - Unsupported syscall 2035 sceKernelSetCompiledSdkVersion370 03070010 09FFFE00 00000000
7435 [SPCUpdate] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
7436 [SPCUpdate] INFO  hle.scePower - scePowerRegisterCallback slot=-1, SceUID=0x10
7505 [SPCMain] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
7512 [SPCMain] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
7514 [SPCMain] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
7537 [GUI] ERROR ge - bbox Invalid vertex address 0x00000000
7606 [SPCMain] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=0, pixelformat=0, syncType=1) bad bufferwidth
7968 [SPCMain] INFO  stdout - SkateMaster::PreInitOnce()
7994 [SPCMain] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.BIN flags = 4001 permissions = 0644
8494 [SPCMain] INFO  stdout - PModuleLoadingScreen::ChangeImage 'loading'.
8687 [SPCMain] INFO  stdout - PModuleLoadingScreen:
8692 [SPCMain] INFO  stdout - Texture loaded.
8696 [SPCMain] INFO  stdout -
8698 [SPCMain] INFO  stdout - PModuleLoadingScreen:
8700 [SPCMain] INFO  stdout - Texture Destroyed.
8705 [SPCMain] INFO  stdout -
8713 [SPCMain] INFO  stdout - PModuleLoadingScreen::ChangeImage 'midas_W'.
8749 [SPCMain] INFO  stdout - PModuleLoadingScreen:
8755 [SPCMain] INFO  stdout - Texture loaded.
8757 [SPCMain] INFO  stdout -
8784 [SPCMain] INFO  stdout - PModuleLoadingScreen:
8784 [SPCMain] INFO  stdout - Render...
8786 [SPCMain] INFO  stdout -
8813 [SPCMain] INFO  stdout - PModuleLoadingScreen:
8814 [SPCMain] INFO  stdout - no RenderText
8814 [SPCMain] INFO  stdout -
8816 [SPCMain] INFO  stdout - WARNING Camera Raster is NULL
8845 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
8852 [SPCMain] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=0, syncType=1) ok
8916 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
8983 [SPCMain] INFO  stdout - PModuleLoadingScreen:
8984 [SPCMain] INFO  stdout - RenderEnd.
8985 [SPCMain] INFO  stdout -
8985 [SPCMain] INFO  stdout - PModuleLoadingScreen:
8986 [SPCMain] INFO  stdout - Texture Destroyed.
8986 [SPCMain] INFO  stdout -
14000 [SPCMain] INFO  stdout - PModuleLoadingScreen::ChangeImage 'Zeroscale_W'.
14022 [SPCMain] INFO  stdout - PModuleLoadingScreen:
14023 [SPCMain] INFO  stdout - Texture loaded.
14024 [SPCMain] INFO  stdout -
14027 [SPCMain] INFO  stdout - PModuleLoadingScreen:
14031 [SPCMain] INFO  stdout - Render...
14037 [SPCMain] INFO  stdout -
14042 [SPCMain] INFO  stdout - PModuleLoadingScreen:
14045 [SPCMain] INFO  stdout - no RenderText
14047 [SPCMain] INFO  stdout -
14051 [SPCMain] INFO  stdout - WARNING Camera Raster is NULL
14096 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
14147 [SPCMain] INFO  stdout - PModuleLoadingScreen:
14148 [SPCMain] INFO  stdout - RenderEnd.
14148 [SPCMain] INFO  stdout -
14148 [SPCMain] INFO  stdout - PModuleLoadingScreen:
14149 [SPCMain] INFO  stdout - Texture Destroyed.
14149 [SPCMain] INFO  stdout -
18152 [SPCMain] INFO  stdout - PModuleLoadingScreen::ChangeImage 'loading'.
18186 [SPCMain] INFO  stdout - PModuleLoadingScreen:
18188 [SPCMain] INFO  stdout - Texture loaded.
18190 [SPCMain] INFO  stdout -
18195 [SPCMain] INFO  stdout - PModuleLoadingScreen:
18199 [SPCMain] INFO  stdout - Render...
18206 [SPCMain] INFO  stdout -
18208 [SPCMain] INFO  stdout - PModuleLoadingScreen:
18208 [SPCMain] INFO  stdout - no RenderText
18209 [SPCMain] INFO  stdout -
18209 [SPCMain] INFO  stdout - WARNING Camera Raster is NULL
18227 [SPCMain] INFO  stdout - PModuleLoadingScreen:
18228 [SPCMain] INFO  stdout - RenderEnd.
18229 [SPCMain] INFO  stdout -
18229 [SPCMain] INFO  stdout - PModuleLoadingScreen:
18230 [SPCMain] INFO  stdout - Texture Destroyed.
18230 [SPCMain] INFO  stdout -
18460 [SPCMain] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /usr/local/lib/python2.1/site.py flags = 1 permissions = 0644
18472 [SPCMain] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /usr/local/lib/python2.1/site.pyc flags = 1 permissions = 0644
18482 [SPCMain] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /usr/local/lib/python2.1/lib-dynload/site.py flags = 1 permissions = 0644
18493 [SPCMain] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /usr/local/lib/python2.1/lib-dynload/site.pyc flags = 1 permissions = 0644
18505 [SPCMain] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /psp_game/sysdir/lib/python2.1/lib-dynload/site.py flags = 1 permissions = 0644
18518 [SPCMain] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /psp_game/sysdir/lib/python2.1/lib-dynload/site.pyc flags = 1 permissions = 0644
18540 [SPCMain] INFO  stderr - 'import site' failed; use -v for traceback
18761 [SPCMain] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
18770 [SPCMain] INFO  hle.sceSasCore - __sceSasInit(0x08BA3140, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
18820 [SPCBGM] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
18822 [SPCBGM] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULES/LIBMP3.PRX') HLE module loaded
18826 [SPCBGM] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'LIBMP3'
18829 [SPCBGM] INFO  hle.sceMp3 - sceMp3InitResource
18829 [SPCBGM] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MUS_PSP.MP3 flags = 4001 permissions = 0644
19277 [SPCBGM] INFO  hle.sceMp3 - Initializing Mp3 data: channels = 2, samplerate = 44100kHz, bitrate = 0kbps.
20812 [SPCMain] INFO  stdout - Font:  Loading font 'zip:\fonts\skate\eurostyle' ...
21936 [SPCMain] INFO  stdout - PModuleLoadingScreen::ChangeImage 'loading'.
21958 [SPCMain] INFO  stdout - PModuleLoadingScreen:
21962 [SPCMain] INFO  stdout - Texture loaded.
21967 [SPCMain] INFO  stdout -
21969 [SPCMain] INFO  stdout - PModuleLoadingScreen:
21972 [SPCMain] INFO  stdout - Render...
21976 [SPCMain] INFO  stdout -
21978 [SPCMain] INFO  stdout - PModuleLoadingScreen:
21978 [SPCMain] INFO  stdout - RenderText
21979 [SPCMain] INFO  stdout -
22049 [SPCMain] INFO  stdout - PModuleLoadingScreen:
22050 [SPCMain] INFO  stdout - RenderEnd.
22051 [SPCMain] INFO  stdout -
22051 [SPCMain] INFO  stdout - PModuleLoadingScreen:
22051 [SPCMain] INFO  stdout - Texture Destroyed.
22052 [SPCMain] INFO  stdout -
23228 [SPCMain] INFO  stdout - LoadTexture Dictionary : zip:\game ...
23237 [SPCMain] INFO  stdout - PTextureDictionary::Load...
23310 [SPCMain] INFO  stdout - PTextureDictionary::Load Finished.
23310 [SPCMain] INFO  stdout - Finish.
23319 [SPCMain] INFO  stdout - PranaMaster SetCurrentModule(BootMenu)
23325 [SPCMain] INFO  stdout - PModuleBootMenu::Start()
23358 [SPCMain] INFO  stdout - PModuleLoadingScreen:
23366 [SPCMain] INFO  stdout - ClearScreen
23367 [SPCMain] INFO  stdout -
23372 [SPCMain] INFO  stdout - PModuleLoadingScreen:
23373 [SPCMain] INFO  stdout - RenderText
23375 [SPCMain] INFO  stdout -
23384 [SPCMain] INFO  stdout - PModuleLoadingScreen::ChangeImage 'Loading_00_gameCentral'.
23421 [SPCMain] INFO  stdout - PModuleLoadingScreen:
23425 [SPCMain] INFO  stdout - Texture loaded.
23430 [SPCMain] INFO  stdout -
23433 [SPCMain] INFO  stdout - PModuleLoadingScreen:
23435 [SPCMain] INFO  stdout - Render...
23436 [SPCMain] INFO  stdout -
23440 [SPCMain] INFO  stdout - PModuleLoadingScreen:
23443 [SPCMain] INFO  stdout - RenderText
23444 [SPCMain] INFO  stdout -
23464 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
23505 [SPCMain] INFO  stdout - PModuleLoadingScreen:
23506 [SPCMain] INFO  stdout - RenderEnd.
23506 [SPCMain] INFO  stdout -
23507 [SPCMain] INFO  stdout - PModuleLoadingScreen:
23509 [SPCMain] INFO  stdout - Texture Destroyed.
23509 [SPCMain] INFO  stdout -
23511 [SPCMain] INFO  stdout - PranaMaster SetCurrentModule(Game Central)
23513 [SPCMain] INFO  stdout - GameCentral Num Times started: 1.
23613 [SPCMain] INFO  stdout - Memory Map for Level 'world' before Loading.
23814 [SPCMain] INFO  stdout - LoadTexture Dictionary : zip:\00_gameCentral\world ...
23815 [SPCMain] INFO  stdout - PTextureDictionary::Load...
24027 [SPCMain] INFO  stdout - PTextureDictionary::Load Finished.
24031 [SPCMain] INFO  stdout - Finish.
24039 [SPCMain] INFO  stdout - ------------Load Char Dictionary----------------------
24740 [SPCMain] INFO  stdout - Load Timings:         0.0 read,        0.5 interp,        0.0 RpClumpStreamRead, mem used 218256 (stream openRead: 7232).
24745 [SPCMain] INFO  stdout - ------------Load Char Dic Finish----------------------
24749 [SPCMain] INFO  stdout - WARNING RwaOsOutput::SetGain  not implemented
24750 [SPCMain] INFO  stdout - WARNING RwaOsOutput::SetGain  not implemented
24937 [SPCMain] INFO  stdout - ------------Load Layer Dictionary----------------------
24989 [SPCMain] INFO  stdout - Load Timings:         0.0 read,        0.0 interp,        0.0 RpClumpStreamRead, mem used 48448 (stream openRead: 7232).
24990 [SPCMain] INFO  stdout - ------------Load Layer Dic Finish----------------------
25011 [SPCMain] INFO  stdout - PWorld:loadingNotInstanced : 'zip:\00_gameCentral\gameCentral_C.bps'.
25142 [SPCMain] INFO  stdout - TIME Creating World CollisionData
25147 [SPCMain] INFO  stdout - 0.069325
25163 [SPCMain] INFO  stdout - PWorld:loadingNotInstanced : 'zip:\00_gameCentral\gameCentral.bps'.
25495 [SPCMain] INFO  stdout - PWorld:loadingNotInstanced : 'zip:\00_gameCentral\gameCentral_Details.bps'.
25510 [SPCMain] INFO  stdout - PWorld:loadingNotInstanced : 'zip:\00_gameCentral\gameCentral_D.bps'.
25534 [SPCMain] INFO  stdout - PWorld:loadingNotInstanced : 'zip:\00_gameCentral\gameCentral_A.bps'.
25777 [SPCMain] INFO  stdout - Load Timings:
        create level:    time:    0.159477    mem:    78672
            tex dict:    time:    0.212535    mem:    2155936
           char
25786 [SPCMain] INFO  stdout - dict:    time:    0.494237    mem:    218416
          sound dict:    time:    0.172342    mem:    39568
          layer dict:    time:    0.042929    mem:    48608
25796 [SPCMain] INFO  stdout -
           world.prl:    time:    0.563437    mem:    350416
          level load:    time:    0.109205    mem:    75152
               total:    time:    1.
25801 [SPCMain] INFO  stdout - 754162    mem:    2966768
25805 [SPCMain] INFO  stdout - PMainGroup::LoadLevel ... finish.
25861 [SPCMain] INFO  stdout - Init Octree ...
25869 [SPCMain] INFO  stdout - Finish.
25871 [SPCMain] INFO  stdout - InitCharacters ...
26425 [SPCMain] INFO  stdout - PTextureDictionary::Load...
26470 [SPCMain] INFO  stdout - PTextureDictionary::Load Finished.
26476 [SPCMain] INFO  stdout - Open BinaryChar : zip:\00_gameCentral\../characters/superChing_Psp.pcb
27414 [SPCMain] INFO  stdout - WARNING: cant find texture 'zip:\00_gameCentral\../characters/texturesPSP\smoke_A.gim' !
27459 [SPCMain] INFO  stdout - .. success
27574 [SPCMain] INFO  stdout - PTextureDictionary::Load...
27601 [SPCMain] INFO  stdout - PTextureDictionary::Load Finished.
27603 [SPCMain] INFO  stdout - Open BinaryChar : zip:\00_gameCentral\../characters/superJalice_Psp.pcb
27927 [SPCMain] INFO  stdout - .. success
27968 [SPCMain] INFO  stdout - PTextureDictionary::Load...
28014 [SPCMain] INFO  stdout - PTextureDictionary::Load Finished.
28019 [SPCMain] INFO  stdout - Open BinaryChar : zip:\00_gameCentral\../characters/ching_Psp.pcb
28302 [SPCMain] INFO  stdout - .. success
28336 [SPCMain] INFO  stdout - PTextureDictionary::Load...
28364 [SPCMain] INFO  stdout - PTextureDictionary::Load Finished.
28369 [SPCMain] INFO  stdout - Open BinaryChar : zip:\00_gameCentral\../characters/mila_Psp.pcb
28689 [SPCMain] INFO  stdout - .. success
28720 [SPCMain] INFO  stdout - PTextureDictionary::Load...
28769 [SPCMain] INFO  stdout - PTextureDictionary::Load Finished.
28770 [SPCMain] INFO  stdout - Open BinaryChar : zip:\00_gameCentral\../characters/jalice_Psp.pcb
29051 [SPCMain] INFO  stdout - .. success
29082 [SPCMain] INFO  stdout - PTextureDictionary::Load...
29117 [SPCMain] INFO  stdout - PTextureDictionary::Load Finished.
29118 [SPCMain] INFO  stdout - Open BinaryChar : zip:\00_gameCentral\../characters/hippieSkater_Psp.pcb
29380 [SPCMain] INFO  stdout - .. success
29509 [SPCMain] INFO  stdout - Finish.
29539 [SPCMain] INFO  stdout - Memory Map for Level '00_gameCentral' after InitOnce.
30023 [SPCMain] INFO  stdout - WARNING RwaOsOutput::SetGain  not implemented
30740 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
31194 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
[Image: 1388267.png]
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#15
using r 2838
still goes ingame
music is missing from the game
here is the info log


Attached Files
.zip   log.zip (Size: 60.65 KB / Downloads: 80)
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