04-03-2012, 10:11 AM
(This post was last modified: 04-03-2012, 10:16 AM by BlackDaemon.)
ADHOC connection test.
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server
Code:
44278 user_main WARN hle.sceNet IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x0, netinitThreadPri=0x20, netinitThreadStack=0x0)
44278 user_main WARN hle.sceNetAdhoc IGNORING: sceNetAdhocInit
44279 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=48, product=0x08D05FC0
44280 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8a8a964, adhocctlHandlerArg=0x8e34bc0)
47349 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlScan
48718 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFE1C0 returning 2
...
57126 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF2D0 returning 2
57170 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlCreate groupNameAddr=0x09FFDE60('G08MOH4')
57171 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF2D0 returning 2
57198 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF2D0 returning 2
57232 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF2D0 returning 2
...