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100 Man Ton no BaraBara™ -1 Man Ton Trial- - NPJG90070
06-29-2017, 03:59 AM (This post was last modified: 07-04-2017 07:33 PM by DragonNeos.)
Post: #1
100 Man Ton no BaraBara™ -1 Man Ton Trial- - NPJG90070
This game was tested with revision 0450517. While the game is playable, there are some issues in terms of graphics and audio.

Graphics:

OpenGL: If the option "Use shaders" is selected, cutscenes require the additional option "Disable optimized VertexInfo reading (may improve compatibility)" or else the black bar at the top of the screen won't render correctly (1st & 2nd Screenshot). On OpenGL, the character progress of sawing pieces off of the airship can't be seen while it is visible on the External Software Renderer (3rd & 4th Screenshot).

External Software Renderer: There is a pink flash on the screen that lasts for a second when the game is beginning to load (could be a shader issue as not enabling "Use shaders" will cause the problem to appear on OpenGL).

Audio: The audio in cutscenes sound sped up and the characters sound like chipmunks with a low tone in comparison to the background music.


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