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Tales of Graces F [BLUS30903]
#51
Those "errors" mean nothing.

Maybe the game crashes because it's too fast. Try 30 fps limit.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#52
Hello everyone!

I have been having issues trying to make that game work. Both the graphics and the sound were broken.

I checked the "convert to 16-bit" checkbox in the audio menu and it fixed the sound, but graphics were still really buggy (same issue as jazjaz36 on the 27th of july). I then tweaked a bit my GPU presets, ticked "Strict rendering mode" but it still wouldn't work. I then put PPU Decoder to Fast Interpreter and suddenly the graphics started working correctly, but the sound got as broken as it was before ticking "convert to 16-bit".

Ever since, the graphics has been working and the sound has been broken, no matter how I tweak the presets.

Any insight on what might be happening?

edit : I'm sorry, I did not realise that some informations was missing. I'm using the OpenAL audio because XAudio2 won't load.

I have 16Gb ram (some 2133mhz shit), i7-4790k as CPU and a gtx 960 as GPU. I also limited the fps to 30.
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