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Tales of Vesperia J [BLJS10053]
#7
Progress report:

LLVM
Thanks to the new LLVM, all issues related to it are solved. It no longer throws a MEM: Access violation error upon starting a new game, and display is now the same as on Interpretor.
No major performance change, though. Except maybe a small frameskipping appearing, making the game progress a little bit faster. Ingame menu also sees a nice increase in FPS.
Videos are running at full speed.

RSX
kd's recent changes didn't really affect this game. The only two changes being:
- Rivers, oceans and loot points are visible on the World Map (this was already the case in recent builds of kd's Vulkan branch).
   
- Using Vulkan, the skybox is black, while it was working properly before.
   


Attached Files
.zip   RPCS3.zip (Size: 252.62 KB / Downloads: 96)
i7 2600K @ 4.0GHz, AMD R9 Nano @ 1050MHz
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Messages In This Thread
Tales of Vesperia J [BLJS10053] - by Butz_san - 04-29-2017, 09:45 PM
RE: Tales of Vesperia J [BLJS10053] - by Annie - 05-28-2017, 07:39 PM
RE: Tales of Vesperia J [BLJS10053] - by Ishizu - 05-29-2017, 03:21 PM
RE: Tales of Vesperia J [BLJS10053] - by Annie - 05-29-2017, 04:05 PM
RE: Tales of Vesperia J [BLJS10053] - by GeniusMage - 06-23-2017, 05:46 PM
RE: Tales of Vesperia J [BLJS10053] - by Butz_san - 07-31-2017, 04:07 PM
Tales of Vesperia [BLJS10053] - by Ishizu - 05-27-2017, 11:59 PM
RE: Tales of Vesperia [BLJS10053] - by Annie - 05-28-2017, 05:22 PM

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