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Juiced 2: Hot Import Nights - USA - ULUS10312
#1
r1736
Code:
3094 [GUI] INFO  emu - Jpcsp v0.5 1736
3125 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10312
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 3.52
REGION = 32768
TITLE = Juiced 2: Hot Import Nights
probably homebrew? false
3141 [GUI] DEBUG hle - Loading HLE firmware up to version 352
3157 [GUI] INFO  emu - Loading global compatibility settings
3157 [GUI] INFO  ge - Only GE Graphics: false
3219 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
3219 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
3219 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
3219 [GUI] INFO  memory - Ignore invalid memory access: false
3219 [GUI] DEBUG emu - No patch file found for this game
3250 [GUI] DEBUG runtime - RuntimeContext.reset
3547 [GUI] DEBUG hle - Loading HLE firmware up to version 352
3594 [GUI] DEBUG emu - Loader: Relocation required (PRX)
3594 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08BFBA34 - 08BFBA34
3688 [GUI] DEBUG memory - PH#1: loading program 08BFBA38 - 08C00D10 - 08C597FC
3688 [GUI] DEBUG memory - PH alloc consumption 004557FC (mem 00058AEC)
3688 [GUI] DEBUG memory - .bss: clearing section 08C00D40 - 08C597FC (len 00058ABC)
3688 [GUI] DEBUG memory - .rel.text: relocating 121079 entries
3797 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
3813 [GUI] DEBUG memory - .rel.lib.stub: relocating 81 entries
3829 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
3829 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 6 entries
3829 [GUI] DEBUG memory - .rel.rodata: relocating 2196 entries
3829 [GUI] DEBUG memory - .rel.data: relocating 12068 entries
3844 [GUI] DEBUG memory - .rel.eh_frame: relocating 3 entries
3844 [GUI] DEBUG memory - .rel.cplinit: relocating 256 entries
3844 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 6 entries
3844 [GUI] DEBUG memory - .rel.linkonce.d: relocating 2096 entries
3844 [GUI] INFO  emu - Found ModuleInfo name:'Juiced' version:0101 attr:00000000 gp:00000000
3844 [GUI] DEBUG memory - Reserving 0x4557FC bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
3844 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x4557FC, addr=0x08804000: returns 0x08804000
3844 [GUI] INFO  emu - Found 203 imports from 27 modules
3860 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x089F75E8
3860 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x089F7980
3860 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
3860 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
3860 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08BA5258
3860 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03050010
3860 [GUI] INFO  emu - 203 NIDS mapped
3875 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3875 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
3875 [GUI] DEBUG runtime - Switching to Thread root
3891 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3969 [GUI] INFO  ge - OpenGL version: 2.1.2
4000 [GUI] INFO  ge - Using VBO
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
80985 [Emu] INFO  runtime - Using Compiler
81235 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75E30 by Native Code 'strlen'
81235 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75C38 by Native Code 'memset'
81250 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7F264 by Native Code 'nop'
81407 [user_main] INFO  stdout - UMD IO initialise....
81407 [user_main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
81438 [user_main] INFO  stdout - Loading modules from flash....
81454 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
81454 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
81469 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
81469 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
81469 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
81469 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC
81469 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0200) PSP_MODULE_USB_PSPCM
81469 [user_main] INFO  stdout - Loading modules from disc/host0....
81485 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/PSMF.PRX'): module from banlist not loaded
81485 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'PSMF'
81750 [user_main] WARN  emu - Encrypted file not supported! (~SCE)
81766 [user_main] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/LIBPSMFPLAYER.PRX') encrypted module not loaded
81766 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'LIBPSMFPLAYER'
81782 [user_main] INFO  stdout - Done.
81891 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75B64 by Native Code 'memcpy'
81954 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75DEC by Native Code 'strcpy'
82094 [user_main] INFO  stdout - size remaining: 19456 bytes (approx)
82172 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B76004 by Native Code 'strncpy'
82297 [user_main] INFO  compiler - Replacing CodeBlock at 0x08981860 by Native Code 'nop'
82782 [user_main] WARN  hle.ThreadManForUser - Unimplemented sceKernelReferGlobalProfiler
82954 [check_exit] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=29
82954 [user_main] INFO  stdout - Command Line:
82954 [user_main] INFO  stdout -  disc0:/PSP_GAME/SYSDIR/BOOT.BIN�
82954 [user_main] INFO  stdout -
82969 [user_main] INFO  stdout - Memory Available:
82969 [user_main] INFO  stdout -  available      = 19994 kb
82969 [user_main] INFO  stdout -  max contiguous = 19993 kb

82969 [user_main] INFO  stdout - After LoadModules:
82969 [user_main] INFO  stdout -  available      = 19993 kb
82969 [user_main] INFO  stdout -  max contiguous = 19992 kb

82969 [user_main] INFO  stdout - After Constructors:
82969 [user_main] INFO  stdout -  available      = 1271 kb
82969 [user_main] INFO  stdout -  max contiguous = 1269 kb

82985 [user_main] INFO  stdout -
PSP is ALIVE!
82985 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ADE510 by Native Code 'nop'
82985 [user_main] INFO  stdout -
PSP is Still ALIVE!
84438 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A325B8 by Native Code 'nop'
84454 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A325C0 by Native Code 'nop'
84469 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
84500 [GUI] WARN  ge - bbox no positions for vertex!
84500 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
84516 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
84625 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
84860 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75D80 by Native Code 'strchr'
84907 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6620_size0x0 flags = 1 permissions = 00
84907 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6630_size0x32ab flags = 1 permissions = 00
84938 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6640_size0x4027 flags = 1 permissions = 00
85016 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75B18 by Native Code 'memcmp'
85032 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75D24 by Native Code 'strcat'
85141 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6650_size0x800 flags = 1 permissions = 00
85266 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6660_size0x13efc flags = 1 permissions = 00
85329 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75DB8 by Native Code 'strcmp'
85329 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A5D46C by Native Code 'nop'
85641 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6690_size0xf4 flags = 1 permissions = 00
85657 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66a0_size0x9990 flags = 1 permissions = 00
86079 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75AD4 by Native Code 'memchr'
86250 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A65F64 by Native Code 'nop'
86282 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66a0_size0x9990 flags = 1 permissions = 00
86329 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66c0_size0x10e4 flags = 1 permissions = 00
86375 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66d0_size0x184 flags = 1 permissions = 00
86375 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66e0_size0x39fab flags = 1 permissions = 00
86563 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880FF50 by Native Code 'nop'
86579 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880FF58 by Native Code 'nop'
86594 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3D900 by Native Code 'nop'
86766 [user_main] INFO  stdout - *** Display list high water mark: 5160 bytes (4 %) (1064 b normal, 4096 b auto)
88094 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
88094 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
88110 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
88125 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
88141 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
88141 [GUI] ERROR ge - Aborting current list processing due to too many errors
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name   - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x00000000 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'check_exit' ID: 0x0026 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08ADE64C Stack: 0x09FDF400 - 0x09FDFC00 Stack Size: 0x00000800
Thread Run Clocks: 2016 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 250000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 12177 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 11697 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Async IO Mgr' ID: 0x0163 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80204000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08ADF390 Stack: 0x09FDB400 - 0x09FDF400 Stack Size: 0x00004000
Thread Run Clocks: 250475 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 15000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80004000 Current Priority: 0x3C Initial Priority: 0x20
Thread Entry: 0x089F76BC Stack: 0x09FDFC00 - 0x09FFFC00 Stack Size: 0x00020000
Thread Run Clocks: 25942034 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  016CE75C 23914332 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   X]
Fragmented memory: 00139F00 1285888 bytes
[           X                                                XXXX]
------------------------------------------------------------


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#2
r1885
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
8318 [Emu] INFO  runtime - Using Compiler
8391 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75E30 by Native Code 'strlen'
8392 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75C38 by Native Code 'memset'
8394 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7F264 by Native Code 'nop'
8431 [user_main] INFO  stdout - UMD IO initialise....
8439 [user_main] INFO  stdout - Loading modules from flash....
8445 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
8445 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
8445 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
8446 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
8446 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
8446 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC
8447 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0200) PSP_MODULE_USB_PSPCM
8447 [user_main] INFO  stdout - Loading modules from disc/host0....
8455 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/PSMF.PRX'): module from banlist not loaded
8456 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'PSMF'
8542 [user_main] WARN  emu - Encrypted file not supported! (~SCE)
8542 [user_main] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/LIBPSMFPLAYER.PRX') encrypted module not loaded
8543 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'LIBPSMFPLAYER'
8544 [user_main] INFO  stdout - Done.
8576 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75B64 by Native Code 'memcpy'
8588 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75DEC by Native Code 'strcpy'
8680 [user_main] INFO  stdout - size remaining: 19456 bytes (approx)
8699 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B76004 by Native Code 'strncpy'
8726 [user_main] INFO  compiler - Replacing CodeBlock at 0x08981860 by Native Code 'nop'
8832 [check_exit] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=28
8833 [check_exit] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=29
8840 [check_exit] INFO  stdout - CPowerMgr called with 0x1000
8840 [user_main] INFO  stdout - CPowerMgr called with 0x1000
Command Line:
8845 [user_main] INFO  stdout -  disc0:/PSP_GAME/SYSDIR/BOOT.BIN�
8851 [user_main] INFO  stdout -
8859 [user_main] INFO  stdout - Memory Available:
8864 [user_main] INFO  stdout -  available      = 19993 kb
8870 [user_main] INFO  stdout -  max contiguous = 19993 kb

8875 [user_main] INFO  stdout - After LoadModules:
8880 [user_main] INFO  stdout -  available      = 19993 kb
8886 [user_main] INFO  stdout -  max contiguous = 19992 kb

8891 [user_main] INFO  stdout - After Constructors:
8896 [user_main] INFO  stdout -  available      = 1271 kb
8902 [user_main] INFO  stdout -  max contiguous = 1269 kb

8907 [user_main] INFO  stdout -
PSP is ALIVE!
8913 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ADE510 by Native Code 'nop'
8913 [user_main] INFO  stdout -
PSP is Still ALIVE!
26645 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A325B8 by Native Code 'nop'
26645 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A325C0 by Native Code 'nop'
26647 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
26652 [GUI] ERROR ge - bbox Invalid vertex address 0x00000000
26656 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
26656 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
26688 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
26787 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75D80 by Native Code 'strchr'
26792 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6620_size0x0 flags = 1 permissions = 00
26800 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6630_size0x32ab flags = 1 permissions = 00
26815 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6640_size0x4027 flags = 1 permissions = 00
26842 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75B18 by Native Code 'memcmp'
26845 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75D24 by Native Code 'strcat'
26875 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6650_size0x800 flags = 1 permissions = 00
26901 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6660_size0x13efc flags = 1 permissions = 00
26927 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75DB8 by Native Code 'strcmp'
26928 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A5D46C by Native Code 'nop'
27012 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6690_size0xf4 flags = 1 permissions = 00
27024 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66a0_size0x9990 flags = 1 permissions = 00
27152 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B75AD4 by Native Code 'memchr'
27188 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A65F64 by Native Code 'nop'
27195 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66a0_size0x9990 flags = 1 permissions = 00
27216 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66c0_size0x10e4 flags = 1 permissions = 00
27228 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66d0_size0x184 flags = 1 permissions = 00
27239 [Async IO Mgr] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x66e0_size0x39fab flags = 1 permissions = 00
27277 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880FF50 by Native Code 'nop'
27277 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880FF58 by Native Code 'nop'
27280 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A3D900 by Native Code 'nop'
27327 [user_main] INFO  stdout - *** Display list high water mark: 5160 bytes (4 %) (1064 b normal, 4096 b auto)
27352 [GUI] WARN  ge - signal (behavior=17,signal=0x9b1) unknown behavior
28460 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
28471 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
28482 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
28493 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
28504 [GUI] ERROR ge - Waiting too long on an END command, aborting the list id=0xc PSP_GE_LIST_END_REACHED
28504 [GUI] ERROR ge - Aborting current list processing due to too many errors
Code:
------------------------------------------------------------
Thread ID - 0x00000004
Th Name   - idle0
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08801F00 k1:0x00000000
gp:0x00000000 sp:0x08801E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'check_exit' ID: 0x0026 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80200000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08ADE64C Stack: 0x09FDF400 - 0x09FDFC00 Stack Size: 0x00000800
Thread Run Clocks: 6080 Exit Code: 0x800201A4
Thread Wait Type: None (delay 250000 us, rest 242623 us) Us: 250000 Forever: fal
se
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 21023 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 20520 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Async IO Mgr' ID: 0x0163 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80204000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08ADF390 Stack: 0x09FDB400 - 0x09FDF400 Stack Size: 0x00004000
Thread Run Clocks: 344112 Exit Code: 0x800201A4
Thread Wait Type: None (delay 15000 us, rest 11300 us) Us: 15000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80004000 Current Priority: 0x3C Initial Priority: 0x20
Thread Entry: 0x089F76BC Stack: 0x09FDFC00 - 0x09FFFC00 Stack Size: 0x00020000
Thread Run Clocks: 25966187 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  016CE75C 23914332 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   X]
Fragmented memory: 00139F00 1285888 bytes
[           X                                                XXXX]
------------------------------------------------------------
Reply
#3
Any improvements in r1909?
Reply
#4
Yes, it's Half-Playable now. Smile "Disable audio threads" compatibility option required to reach menus, graphics displays not correctly.

r1909
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Disable audio threads


Attached Files Thumbnail(s)
                   

.zip   ULUS10312_r1909_dynarec_info_video_audio_hacks.zip (Size: 28.6 KB / Downloads: 100)
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#5
ADHOC connection test.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

Server
Code:
37686 [user_main] WARN  hle.sceUsb - Unimplemented sceUsbStart driverName=0x08BB1FA8('USBBusDriver'), size=0, args=0x00000000
37686 [user_main] WARN  hle.sceUsb - Unimplemented sceUsbStart driverName=0x08BB1FEC('USBPSPCommunicationDriver'), size=17, args=0x08BB2008
37687 [user_main] WARN  hle.sceUsb - Unimplemented sceUsbActivate pid=0x1CB
37738 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x10, calloutThreadStack=0x2000, netinitThreadPri=0x10, netinitThreadStack=0x2000)
37789 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
37791 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=40, product=0x09FFF2A4
37792 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8accce0, adhocctlHandlerArg=0x0)
...
54172 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
54173 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetScanInfo
Reply
#6
using r 3095
still goes ingame
graphics are not perfect but still very playable
can be moved to playable
here is an info log


Attached Files
.zip   log.zip (Size: 264.03 KB / Downloads: 72)
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