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Odin Sphere Leifthrasir [BLUS31601]
#11
ps3 
RPCS3 v0.0.2-3-f0f8f50 Alpha
Odin Sphere Leifthrasir test 2
the game now playable not perfect fps maby its my old cpu
the audio is perfect now use the xaudio2 for the best result
the trophy loading problem still here you need to start the game multiple times until it's loaded correctly
Interpreter(fast) & recompiler(ASMJIT) Vulkan
Movie : Work
Graphic : Work
Music : Work
SaveGame : Work
LoadGame : Work
my pc i5 750 gtx 970 8gram w7 x64



Attached Files
.7z   RPCS3.7z (Size: 1.06 MB / Downloads: 120)
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#12
Tried starting the game like 30 times and it just sticks on the trophy page. Tried multiple builds, firmware, etc. Why is this game on the "Playable" list?
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#13
(04-28-2017, 05:10 AM)DigitalFarce Wrote: Tried starting the game like 30 times and it just sticks on the trophy page. Tried multiple builds, firmware, etc. Why is this game on the "Playable" list?

Some sync issue. Almost never happens for some people, happens more often than not, but certainly not always for some people, and finally it almost always happens for some... good luck Tongue

Maybe try different combinations of SPU/PPU interpreter/recompiler.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#14
Strange. I've tried a ton of different settings and versions and it gets past the trophy screen like 2% of the time. Very random and can't get replicate it with a certain string of settings either way. Thanks for your help Smile
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#15
(04-28-2017, 08:56 PM)DigitalFarce Wrote: Strange. I've tried a ton of different settings and versions and it gets past the trophy screen like 2% of the time. Very random and can't get replicate it with a certain string of settings either way. Thanks for your help Smile


In my case, the only way to get pass of that is pausing the emulation when the "Checking savefiles" screen is disappearing, and then resuming it.
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#16
ps3 
Odin Sphere Leifthrasir full playthrough on rpcs3














and this is the full playlist
https://www.youtube.com/playlist?list=PL...TiC1XIakKJ
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#17
HuhCouldn't get it to work, whenever I managed to get pass the trophy page, the game got stuck in the title with a strange message in the log:

F {rsx::thread} class std::runtime_error thrown: HRESULT = The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
(in file C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12RenderTargetSets.cpp:275)

Also in the screen shot.

My build is Win10 pro, i5-4570, 16g, gtx1070

Please help.

Thanks a lot!


Attached Files Thumbnail(s)
   
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#18
Because you're using D3D12 instead of Vulkan. Never use D3D12 unless you get better performance with it.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#19
Hi, I see that the game here is marked "playable" so I have to ask a question : if when I launch the game, it says "No game data", what is missing/what did I do uncorrectly, please ?

I absolutely loved Muramasa and I wanted to play Odin Sphere, but it seems that destiny decided differently (joke aside, I'm very curious about it and would be glad if someone had an answer)

Thank you in advance -and sorry if I used this thread wrongly, don't hesitate to move my post-
Solis ~
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#20
You probably placed a disc game in the hard drive folder or something (never do this, place it anywhere else and use file --> boot game) ... compress and attach the full log file from running the game.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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