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Stranglehold [BLES00144]
#1
RPCS3 v0.0.2-3-1b5a479 Alpha


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.7z   RPCS3.7z (Size: 53.92 KB / Downloads: 75)
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#2
Using RPCS3 v0.0.2-7-0184db13 Alpha, Stranglehold is now Loadable! (If someone could move this thread to Commercial Games: Loadable, that would be great!)

Settings:
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Renderer: OpenGL
Libraries: Automatically load required libraries

Notes:
95% of the time you just get a black screen, but in the other 5%, you get an in-game screen regarding all of the game's copyrights. (See attached picture for more details).

The game's FPS ranges from 0 to 0.04


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.7z   Stranglehold Log.7z (Size: 83.59 KB / Downloads: 74)
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#3
rpcs3-v0.0.3-2017-08-07-31ec0053_win64


Ingame with write color buffer.


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.rar   RPCS3Stranglehold.rar (Size: 181.1 KB / Downloads: 78)
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#4
Moving to Ingame.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#5
Question 
(08-08-2017, 04:30 PM)digitaldude Wrote: rpcs3-v0.0.3-2017-08-07-31ec0053_win64


Ingame with write color buffer.

I was trying to run the game on a newer version of the emulator to see if there was any progress, but no matter what settings I used the screen was just black whenever I was ingame. I was wondering what settings you used for your test.
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#6
It's in the log file, all the settings.
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