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Demon’s Souls: Nearly Playable?! and RPCS3 v0.0.2
03-11-2017, 07:43 PM
Post: #1
Demon’s Souls: Nearly Playable?! and RPCS3 v0.0.2
Yup, it happened. Check out the blog post: https://rpcs3.net/blog/2017/03/11/des/

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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03-11-2017, 08:40 PM
Post: #2
RE: Demon’s Souls: Nearly Playable?! and RPCS3 v0.0.2
Great!

Any instructions about required libs?
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03-11-2017, 09:00 PM
Post: #3
RE: Demon’s Souls: Nearly Playable?! and RPCS3 v0.0.2
(03-11-2017 08:40 PM)Firelink Bonfire Wrote:  Great!

Any instructions about required libs?

Just use auto.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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03-11-2017, 11:11 PM (This post was last modified: 03-14-2017 02:28 PM by Firelink Bonfire.)
Post: #4
RE: Demon’s Souls: Nearly Playable?! and RPCS3 v0.0.2
I could install this game, but i couldn't play it properly. It freezes - and after the freeze i only have to close window forcely to start things again:

F {PPU[0x1000005] Thread (HighGraphics) [0x000222cc]} MEM: Access violation reading location 0xc13ab840

P.S. It seems that running RPCS3 on an Nvidia GPU solves "Access violation reading location 0xc13ab840" problem. No.
Seems that latest builds fixed freezing at all.

[Image: 51e6b274bc30ee9d445d4d6a53cabc6a.jpeg]

My nvidia gpu is GeForce 840M (OpenGL 4.5) and my Intel GPU is Intel HD Graphics 4600 (OpenGL 4.3).


Attached File(s)
.7z  RPCS3.7z (Size: 245.31 KB / Downloads: 5)
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03-12-2017, 09:23 AM
Post: #5
RE: Demon’s Souls: Nearly Playable?! and RPCS3 v0.0.2
Hey guys. Great news about Demons Souls.
I'm trying to run it with the latest RPCS3 version, but all I'm getting is a black screen.
Any advice?
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03-12-2017, 12:40 PM
Post: #6
RE: Demon’s Souls: Nearly Playable?! and RPCS3 v0.0.2
Many guys have this problem
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03-12-2017, 08:00 PM
Post: #7
RE: Demon’s Souls: Nearly Playable?! and RPCS3 v0.0.2
Last line ''specific WIP build'' : https://rpcs3.net/blog/
You must use this build WIP --> Link
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