The Tomb Raider Trilogy [BLES01195]
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03-04-2017, 01:40 PM
(This post was last modified: 03-04-2017 01:42 PM by Aeternal600.)
Post: #1
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The Tomb Raider Trilogy [BLES01195]
Tested using rpcs3-v0.0.1-2017-03-03-48b05838_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:
PPU decoder: Interpreter (fast) SPU decoder: Recompiler (ASMJIT) LLE libraries picked automatically by RPCS3 Graphics settings: OpenGL @ 1280x720 w/ VSync, Frame limit set to Auto Audio settings: XAudio2 Input/Output: XInput The menu works beautifully with music, sound effects and animations all intact. Bonus content such as credits and dev diary videos is playable without issues, albeit at a low frame rate. The actual games in the collection don't boot. They all flash a white window for a second, then die with 'class std::runtime_error thrown: Trap!'. I've noticed that each game contains a large number of custom sprx modules; removing these doesn't seem to make a difference. |
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04-12-2017, 01:36 PM
Post: #2
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RE: The Tomb Raider Trilogy [BLES01195]
legend and anniversary boots but then quits immediately after video it goes in game for a sec and then crashes
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04-12-2017, 01:50 PM
Post: #3
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RE: The Tomb Raider Trilogy [BLES01195]
If you don't provide a log file, what is the purpose of the post? Always include the log file when reporting games status or it is useless.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL) |
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04-12-2017, 02:52 PM
Post: #4
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RE: The Tomb Raider Trilogy [BLES01195]
both games goes ingame for a sec and quits
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04-13-2017, 01:44 PM
(This post was last modified: 04-13-2017 01:44 PM by ssshadow.)
Post: #5
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RE: The Tomb Raider Trilogy [BLES01195]
That is not the log file, only incomplete console output. Attach rpcs3.log by first zipping it.
Also try with PPU interpreter if it makes any difference. Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL) |
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04-13-2017, 02:03 PM
Post: #6
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RE: The Tomb Raider Trilogy [BLES01195]
(04-13-2017 01:44 PM)ssshadow Wrote: That is not the log file, only incomplete console output. Attach rpcs3.log by first zipping it. with interpreter it quits before it goes ingame |
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01-02-2020, 09:20 PM
Post: #7
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![]()
thanks
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