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Fight Night Round 4 [BLUS30285]
#11
ps3 
Okay, my recent testing using the latest build by Megamouse (0.0.3-5822).
I doesn't work right away. What I did was I deleted shader cache and game config and all traces of it, except for the main game folder in dev_hdd0\game\ folder. I then launch another build of rpcs3 then booted up a game then closed it. i launched again rpcs3 build 0.0.3-5822 then tried to boot up the game and voila, the game loaded. I was able to successfully skip tutorial mode then play a fight now match. But as soon as I close the rpcs3, relaunch it then re-load the game, it crashes. I also did this to test previous builds and still get the same result. I uploaded my log file of my successful playthrough and a screenshot of the crash.


Attached Files Thumbnail(s)
   

.zip   fnr4_successfulquickplay.zip (Size: 97.99 KB / Downloads: 97)
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#12
anybody can help? the game is booting easily with "automatic and manual selection" with libio.sprx checked. But its not detecting any input. I cant press start on cutscene nor the start screen. Here is the log. I hope it get fixed, the game is so close to be ingame. Rolleyes


Attached Files
.zip   RPCS3.zip (Size: 820.69 KB / Downloads: 103)
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#13
Help please!

Fatal error

Unhandled Win32 exception 0xC0000005.
Segfault reading location 0000000041249070 at 000000000019847c.
Instruction address: 000000000019847c.
Function address: 00000000001983d0 (base+0x1883d0).
Module name: 'rpcs3.exe'.
Module base: 0000000000010000.
RPCS3 image base: 0000000000010000.

Game is: Fight Night Round 4
RPCS3 v0.0.3-3-b11f9e0 Alpha
Intel® Core™ i7-4770 CPU @ 3.40GHz | 8 Threads | 7.94 GiB RAM | AVX

WTF???????????????
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#14
used Nekotina's build 0.0.3-6353.

Was able to play fight now. But when I tried Legacy Mode, it hangs after I save file.

I've attached the log file.

Thanks.


Attached Files
.zip   FNR4.zip (Size: 58.41 KB / Downloads: 95)
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