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Drakengard 3 [BLUS31197]
03-02-2017, 10:44 PM (This post was last modified: 03-03-2017 09:27 PM by ssshadow.)
Post: #1
Drakengard 3 [BLUS31197]
When i try to launch Drakengard 3 - [BLUS31197] it give me this error


Attached File(s)
.txt  log.txt (Size: 194.08 KB / Downloads: 5)
.txt  SPUJIT.txt (Size: 2.14 KB / Downloads: 0)
.txt  TTY.txt (Size: 581 bytes / Downloads: 0)
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03-03-2017, 10:47 AM (This post was last modified: 03-03-2017 10:53 AM by mattia12.)
Post: #2
RE: Drakengard 3 - [BLUS31197]
That is the last log with fix

Someone know how fix it??


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.txt  Log_fix.txt (Size: 2.33 KB / Downloads: 1)
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03-03-2017, 03:00 PM (This post was last modified: 03-03-2017 03:03 PM by mattia12.)
Post: #3
RE: Drakengard 3 - [BLUS31197]
That is the code error:

Code:
E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157b9b8]} sys_fs: sys_fs_opendir(“/dev_hdd0/game/BLUS31197DATA/USRDIR/DLC”): failed to open directory
E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157b9b8]} 'cellFsOpendir' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157b9b8]} sys_fs: sys_fs_opendir(“/dev_bdvd/PS3_GAME/USRDIR/DLC”): failed to open directory
E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157b9b8]} 'cellFsOpendir' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157bad0]} sys_fs: sys_fs_stat(“/dev_hdd0/game/BLUS31197DATA/USRDIR/FIOS-UNREALENGINE3/INSTALL/___LOCK”) failed: not found
E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157bad0]} 'cellFsStat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157bad0]} sys_fs: sys_fs_stat(“/dev_hdd0/game/BLUS31197DATA/USRDIR/FIOS-UNREALENGINE3/INSTALL/___LOCK”) failed: not found
E {PPU[0x100000c] Thread (fios mediathread 5) [0x0157bad0]} 'cellFsStat' failed with 0x80010006 : CELL_ENOENT
F {PPU[0x1000000] Thread (main_thread) [0x01c81ce4]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysutil.cpp:383)

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03-03-2017, 03:04 PM
Post: #4
RE: Drakengard 3 - [BLUS31197]
Nothing here is the actual log file rpcs3.log, only incomplete console output. Attach the file rpcs3.log found next to rpcs3.exe and put it in a .zip.

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03-03-2017, 03:07 PM
Post: #5
RE: Drakengard 3 - [BLUS31197]
(03-03-2017 03:04 PM)ssshadow Wrote:  Nothing here is the actual log file rpcs3.log, only incomplete console output. Attach the file rpcs3.log found next to rpcs3.exe and put it in a .zip.

Here the log file.
I hope that it can help the developer Wink


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.zip  RPCS3.zip (Size: 62.28 KB / Downloads: 5)
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03-03-2017, 03:13 PM
Post: #6
RE: Drakengard 3 - [BLUS31197]
BTW you should update to the latest build from rpcs3.net and use auto LLE (on by default). (Not that it will help here, but in general).

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03-03-2017, 03:15 PM (This post was last modified: 03-03-2017 03:24 PM by mattia12.)
Post: #7
RE: Drakengard 3 - [BLUS31197]
(03-03-2017 03:13 PM)ssshadow Wrote:  BTW you should update to the latest build from rpcs3.net and use auto LLE (on by default). (Not that it will help here, but in general).
I try to use github with visual studio but when I compile the project it give me some error and fail the building.

(03-03-2017 03:13 PM)ssshadow Wrote:  BTW you should update to the latest build from rpcs3.net and use auto LLE (on by default). (Not that it will help here, but in general).

I update the version... now i receive this error XD


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.zip  RPCS3_log.zip (Size: 45.62 KB / Downloads: 2)
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03-03-2017, 03:47 PM
Post: #8
RE: Drakengard 3 - [BLUS31197]
You incorrectly loaded libsysutil_np_trophy.sprx before (you can never LLE a module with 'sys' in it's name) so the game crashed. Now rpcs3 detects that this game only needs libsre, libspurs_jq, and libpngdec. Instead of crashing on a module that can't be used the game just hangs now.

Many games randomly hang for now, wait for further improvements by Nekotekina.

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03-03-2017, 04:18 PM (This post was last modified: 03-05-2017 04:25 PM by mattia12.)
Post: #9
RE: Drakengard 3 - [BLUS31197]
(03-03-2017 03:47 PM)ssshadow Wrote:  You incorrectly loaded libsysutil_np_trophy.sprx before (you can never LLE a module with 'sys' in it's name) so the game crashed. Now rpcs3 detects that this game only needs libsre, libspurs_jq, and libpngdec. Instead of crashing on a module that can't be used the game just hangs now.

Many games randomly hang for now, wait for further improvements by Nekotekina.

Ok, it's fine i continue to try with every new version of rpcs3 and I'll post log if change something.
This is the last log:


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.zip  LOG.zip (Size: 171.67 KB / Downloads: 5)
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03-03-2017, 05:31 PM
Post: #10
RE: Drakengard 3 - [BLUS31197]
The name of this thread should be Drakengard 3 [BLUS31197].

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