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Sonic The Hedgehog [BLES00028]
02-18-2017, 12:18 AM
Post: #1
Sonic The Hedgehog [BLES00028]
  • It (barely) boots, and hangs almost immediately.
  • Does not work unless libaudio is loaded.
  • SETTINGS:
  • SPU Recompiler
  • PPU Decoder: Precise
  • D3D12
  • XAudio2
  • Modules:
  • libaudio
  • libfs
  • libio
  • libresc
  • libsre
  • libspurs_jq


Attached File(s) Thumbnail(s)
   

.zip  sonic 06.zip (Size: 103.17 KB / Downloads: 48)
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03-14-2017, 09:23 AM
Post: #2
RE: Sonic The Hedgehog [BLES00028]
Thanks for creating a post about sonic 06.I tried it in OpenGL, it does not hang but goes to infinite loading.
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03-14-2017, 02:30 PM (This post was last modified: 03-16-2017 09:21 PM by shoopdahoop22.)
Post: #3
RE: Sonic The Hedgehog [BLES00028]
(03-14-2017 09:23 AM)someone3 Wrote:  it does not hang but goes to infinite loading.

So its just like the original game

/s
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03-14-2017, 05:50 PM
Post: #4
RE: Sonic The Hedgehog [BLES00028]
Log is here: http://pastebin.com/2h8UG23v error seems to be in line# 217

Settings:
PPU Decoder: Interpreter(fast)
SPU Decoder: Recompiler(ASMJIT)

Libraries loaded:
libaudio
libfs
libio
libresc
libspurs_jq
libsre

Renderer: OpenGL
Resolution: 1280x780
Aspect ratio: 16x9
Frame Limit: Auto
D3D Adapter: NVIDIA GeForce GT 730

Audio Out: XAudio2
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03-14-2017, 07:04 PM
Post: #5
RE: Sonic The Hedgehog [BLES00028]
That's not a log. Log is RPCS3.log file

Desktop: AMD FX-8350 | AMD R9 280X 3G
Laptop: Intel i7-6700HQ | NVIDIA GTX 960M 2G
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03-16-2017, 10:15 AM (This post was last modified: 03-16-2017 10:17 AM by someone3.)
Post: #6
RE: Sonic The Hedgehog [BLES00028]
looks like I confused it with something else.Here is the log: https://paste.ee/p/XBhfx
if it isn't the log then tell me.
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05-04-2017, 10:34 AM
Post: #7
RE: Sonic The Hedgehog [BLES00028]
(03-14-2017 07:04 PM)Annie Wrote:  That's not a log. Log is RPCS3.log file

How do we'll know that it has beed fixed?
someone need to tell or that we will know when update will be arrived?
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05-04-2017, 01:10 PM
Post: #8
RE: Sonic The Hedgehog [BLES00028]
(05-04-2017 10:34 AM)Shimi0749 Wrote:  
(03-14-2017 07:04 PM)Annie Wrote:  That's not a log. Log is RPCS3.log file

How do we'll know that it has beed fixed?
someone need to tell or that we will know when update will be arrived?
Testers will need to retest this in future builds to see if it starts working and upgrade the thread

Desktop: AMD FX-8350 | AMD R9 280X 3G
Laptop: Intel i7-6700HQ | NVIDIA GTX 960M 2G
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05-04-2017, 03:11 PM (This post was last modified: 05-04-2017 03:12 PM by Shimi0749.)
Post: #9
RE: Sonic The Hedgehog [BLES00028]
(05-04-2017 01:10 PM)Annie Wrote:  
(05-04-2017 10:34 AM)Shimi0749 Wrote:  
(03-14-2017 07:04 PM)Annie Wrote:  That's not a log. Log is RPCS3.log file

How do we'll know that it has beed fixed?
someone need to tell or that we will know when update will be arrived?
Testers will need to retest this in future builds to see if it starts working and upgrade the thread

So that problem has been forwarded to the developers of RPCS3?
I'm new here so i want to know how it is working here
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05-09-2017, 05:57 PM
Post: #10
RE: Sonic The Hedgehog [BLES00028]
Please retest in latest master build, some stuff to sys_fs was added that the game needed

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Laptop: Intel i7-6700HQ | NVIDIA GTX 960M 2G
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