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Tokyo Jungle [NPUA80523]
#1
Goes ingame on recent master build v0.0.1-598c90f3 (PR #2349). Screen keeps flickering.

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libfont.sprx
    - libfontFT.sprx
    - libfreetype.sprx
    - libfreetypeTT.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx


Attached Files Thumbnail(s)
           
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#2
I just attempted to launch this with v0.0.3-3 and couldn't get it to launch
the window opened and then closed shortly after, I've tried on a bunch of different configurations with no progress. May be the version I have but I'll have to do some research to find out for sure.

Last 3 lines on log when window closes

S sys_process: Process finished
E {PPU[0x1000002] Thread (_gcm_intr_thread) [0x00c6333c]} Stat: 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [x7]
E {PPU[0x1000002] Thread (_gcm_intr_thread) [0x00c6333c]} Stat: 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [x7]
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#3
You need to post the full log which is next to your rpcs3.exe
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#4
I can only play the tutorial?
Now there is screen flickering only on the right (see the first attachment ) , i used:

LLVM
SPU Threads - 2
Strict Rendering Mode

Build - RPCS3 v0.0.3-3-334327d Alpha
-> LOG


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