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METAL GEAR RISING REVENGEANCE [NPEB90462]
#1
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: false
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libfs.prx
- libio.prx
- libl10n.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)

Quote:E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
F {rsx::thread} class std::runtime_error thrown: Unknown context surface 0x0
(in file C:\rpcs3\rpcs3\Emu\RSX\gcm_enums.cpp:987)


Attached Files Thumbnail(s)
   

.7z   RPCS3.7z (Size: 35.27 KB / Downloads: 97)
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#2
Shit, Oil fixed this but I think we forgot to commit. Try again the next time some graphics fix is committed to master.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#3
OIL fixed 'Unknown surface depth format 0x0' and 'Unknown surface color format 0x0'
Reply
#4
(02-06-2017, 01:56 PM)ssshadow Wrote: Shit, Oil fixed this but I think we forgot to commit. Try again the next time some graphics fix is committed to master.

(02-06-2017, 02:15 PM)Yagami Light9 Wrote: OIL fixed 'Unknown surface depth format 0x0' and 'Unknown surface color format 0x0'

I Used This Build O1L a809f334
Right ?

And Result Attach


Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: Null

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfiber.prx
- libfs.prx
- libio.prx
- libl10n.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Interpreter (fast)

Quote:·E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
·F {rsx::thread} class std::runtime_error thrown: Unknown context surface 0x0


Attached Files Thumbnail(s)
       

.zip   RPCS3.zip (Size: 45.1 KB / Downloads: 87)
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#5
To quote Oil

Quote:Oil - Last Saturday at 5:34 PM
for Vanquish, just add registers[NV3089_SET_CONTEXT_SURFACE] = 0x313371C3; // CELL_GCM_CONTEXT_SURFACE2D in void rsx_state::reset()

He never committed it but will do soon, I think.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#6
After Select Menu Screen Is Black And FPS is Freez
I Look In Log File And See This

Quote:·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
If Select LibAudio.prx Game No Boot
If don't Select Game Show Log Warning LibAudio.Prx

Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfiber.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libjpgdec.prx
- libjpgenc.prx
- libl10n.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx
- libvpost.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)


Attached Files Thumbnail(s)
           

.7z   RPCS3.7z (Size: 120.69 KB / Downloads: 81)
Reply
#7
Try again with the very latest master build. Is the freeze fixed?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#8
(02-08-2017, 12:21 AM)ssshadow Wrote: Try again with the very latest master build. Is the freeze fixed?

I Now Used Of This Build

Don't Fixed Error
Show In Log Repate This
Quote:·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
[redacted log spam]


Attached Files
.7z   RPCS3.7z (Size: 168.76 KB / Downloads: 80)
Reply
#9
RPCS3 v0.0.1-9-9ec5cae
more intro

log zip is very large


Attached Files Thumbnail(s)
           
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#10
RPCS3 v0.0.2-5-bd2e1a6
more intro but freze


Attached Files Thumbnail(s)
   

.7z   RPCS3.7z (Size: 535.27 KB / Downloads: 77)
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