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.hack//Versus [BLJS93008]
#1
This is probably playable, but I haven't gotten very far yet, someone is more than welcome to play for a bit longer.

Anyway, works well, is even kind of fast at 10-15 fps with PPU interpreter and OpenGL on my very slow computer. Maybe it will run at 30 fps for you?

Settings:
OpenGL 1280x720
PPU Decoder: Interpreter (fast) (black screen with recompiler...)
SPU Decoder: Recompiler (ASMJIT)
XAudio
Build used: https://ci.appveyor.com/project/rpcs3/rp.../artifacts

LLE:
- libfiber.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Log:

.7z   hackversus.7z (Size: 70.06 KB / Downloads: 98)

Screenshot:
   

Video:
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#2
(02-05-2017, 06:59 PM)ssshadow Wrote: This is probably playable, but I haven't gotten very far yet, someone is more than welcome to play for a bit longer.

Anyway, works well, is even kind of fast at 10-15 fps with PPU interpreter and OpenGL on my very slow computer. Maybe it will run at 30 fps for you?

Settings:
OpenGL 1280x720
PPU Decoder: Interpreter (fast) (black screen with recompiler...)
SPU Decoder: Recompiler (ASMJIT)
XAudio
Build used: https://ci.appveyor.com/project/rpcs3/rp.../artifacts

LLE:
- libfiber.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Log:


Screenshot:


Video:

I have tested it with the build 4274 and it is really playable with Fast PPU and SPU and OpenGL or Vulkan I got ~20 FPS ingame, I passed the first stage but I can't read japanese so I didn't found where to save the game but I think it will work.
With DX12 I can't go ingame I got a black screen when going in the first stage, and with Recompiler PPU a black screen direct after loading the game.

So for me it is PLAYABLE

I have a i7-5820k 4.2 GHz, GTX 1080, 16 Gb DDR4, W10-64.
i7 5820k 4.2 GHz
GTX 1080
16 Gb DDR4
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#3
Good to hear, but really need to confirm if save/load is working, because in a lot of games it isn't.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#4
Again as I've told you before, you didn't post any logs or version commit.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#5
For me Using GTX 1050 Ti 4GB intel core i5-3470 CPU 3.20 GHz 8GB rams.
The Game on the menu is 30 fps ingame 6-16FPS.
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#6
Sounds like you are not using PPU LLVM...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#7
The game works pretty much flawless, 30fps almost all the time (on version 0.0.3-9-54f990a), but it seems to always crash during the final attacks, the ones where you press R1+R2,
so for now the game is still not playable
I can't test save, cause I can't even find it Big Grin

[Image: RpWsf7x.jpg]

Here's the log


Attached Files
.rar   RPCS3.rar (Size: 912.9 KB / Downloads: 82)
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