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Ni no Kuni: Wrath of the White Witch [BLES01555]
#91
(08-16-2017, 03:27 PM)saviourshah Wrote:
(08-15-2017, 06:58 PM)tet666 Wrote: The flickering artifacts in Vulkan are only gone in kd-11s vertex_rewrite branch builds for me (which makes sense since it has a fix for that) maybe try a newer build from that branch.
yes all the kd-11 vertex_rewrite builds has graphics fix under vulkan but they freez for me within 1-2 min after i start game. only freezes when im inside gameplay. on start menu it can be hours without freezing.


give the new one a try 34 mins ago

#3200 kd-11 34 minutes ago (2017-08-16) Download 0.0.3-5743
Motherboard: Supermicro X8DTN
Two Intel Xeon CPUs with turbo 3.3GHZ 8 cores, 12MB cache
16GB DDR3 Ram
ATI R7 2GB
2TB HD
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#92
Just did. Vulkan gives 20 fps with no graphical glitches with a ryzen 1500 and GTX 1080, but still randomly crashes.
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#93
i can confirm it plays well with this version until it randomly crashes.
#3200 kd-11 (2017-08-16) Download 0.0.3-5743
Motherboard: Supermicro X8DTN
Two Intel Xeon CPUs with turbo 3.3GHZ 8 cores, 12MB cache
16GB DDR3 Ram
ATI R7 2GB
2TB HD
Reply
#94
Seems that there are multiple issues causing random crashes since they managed to speed up the game. One which has not been mentioned anywhere is "Unknown magnify filter 0x0".


Attached Files
.rar   Log.rar (Size: 1.08 MB / Downloads: 89)
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#95
Are there any new builds/exes out for Ni no Kuni?
Currently using official 10-12 build. It has it's freezes at times but it's playable.

Setup:
8600k @ 4.9 ghz
1x8gb DDR4 2400 mhz
7970 @ stock

About 21-30 fps in cities
Pretty much 30 fps stable in fights
16-30 fps (if i keep birds eye view it's stable 29.9 fps) in World Map
23-30 in various locations
Though as mentioned game still occasionally has freezes for me (loading new shaders?)

OpenGL/720p/AF disabled
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