This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Regression with SPU Interpreter (fast) or graphic card issues son Project Diva F?
#1
ps3 
Hello! I'm having issues with playing the game "Project Diva F" ever since my dad had recently switch the graphic card from a Sapphire HD 6870 FleX into a AMD Radeon HD 7800 Series due it overheat. Although the game has run smoothly when it comes to gameplay,there are some concerns with other aspects of the gameplay in terms of the SPU decoder. When I set the SPU Decoder from Recompiler (ASMJIT) to Interpreter (fast) as I normally do, it ended up loading but got stuck within the loading screen:

[Image: 15749507_1174784145890775_1702358126_n.j...e=5866D5A9]

Although I was able to play the game using Recompiler (ASMJIT) under SPU decoder, it can be a nuisance at times that it lags whenever a song is loaded. If I happened to be missing a step or something when it comes to loading Libaries or the setting or if it is because of my graphic card incompatibility etc,I would appreciate it if someone notify me as soon as possible. Thanks!

My PC Specs:
Processor: Intel Core i5-4670 CPU
GPU: AMD Radeon HD 7800 Series
RAM:16GB-DDR4-2133MHZ

Rspc3 player version: rpcs3-ReleaseLLVM-9e84804e

Libraries inserted into my player:

Load libraries(LLE modules)
- libadec.sprx
- libatxdec.sprx
- libdmux.sprx
- libdmuxpamf.sprx
- libpamf.sprx
- libresc.sprx
- librtc.sprx
- libsre.sprx
Render:OpenGL
Audio Out:OpenAL


Attached Files
.rar   RPCS3.log.rar (Size: 329.44 KB / Downloads: 88)
Reply
#2
I can't see anything wrong in the log. If the SPU interpreter fails when otherwise using the same settings then it's likely an emulator bug, one way or another. Sorry, there is probably nothing you can do.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#3
(12-28-2016, 04:45 PM)kudoranran Wrote: Although I was able to play the game using Recompiler (ASMJIT) under SPU decoder, it can be a nuisance at times that it lags whenever a song is loaded.

If the game stutters with ASMJIT, it would run much worse on interpreter.

BTW interpreter is broken quite much, game only works with ASMJIT.
PC: i5-4690K | RX 480 | 16GB RAM
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)