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The Golden Compass [BLES00180]
10-13-2016, 09:24 PM (This post was last modified: 10-13-2016 10:45 PM by Kilowog01.)
Post: #1
The Golden Compass [BLES00180]
[Image: ps3_golden_compass-110214.jpg]



RPCS3 v0.0.1-3-8454949 Pre-Alpha

Audio:

XAudio2

Core:

Hook static functions: false
Load liblv2.sprx only: false
Load libraries:
- libadec.prx
- libavcdec.prx
- libdmux.prx
- libdmuxpamf.prx
- libfiber.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libjpgdec.prx
- libpamf.prx
- libpngdec.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libsail_avi.prx
- libsmvd2.prx
- libsmvd4.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Interpreter (fast)

- DX12
- 1280x720





Attached File(s)
.rar  RPCS3.rar (Size: 137.45 KB / Downloads: 10)

Novo no RPCS3? Não seja BR, tome alguns links úteis:

RPCS3 para recém-chegados
Diretrizes para novos jogos
Vocabulário na emulação

i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
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10-14-2016, 10:36 AM (This post was last modified: 10-14-2016 10:37 AM by ssshadow.)
Post: #2
RE: The Golden Compass [BLES00180]
Something to try, when you get an access violation you can still press resume in the debugger panel and the game will continue. It is very likely that it won't work, but I have seen it make some games go a tiny little bit further sometimes (Like God of War 3 that displays the rest of the intro logos before finally crashing once and for all)

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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10-14-2016, 02:01 PM
Post: #3
RE: The Golden Compass [BLES00180]
(10-14-2016 10:36 AM)ssshadow Wrote:  Something to try, when you get an access violation you can still press resume in the debugger panel and the game will continue. It is very likely that it won't work, but I have seen it make some games go a tiny little bit further sometimes (Like God of War 3 that displays the rest of the intro logos before finally crashing once and for all)

Good tip but not getting results, unfortunately.Sad

Novo no RPCS3? Não seja BR, tome alguns links úteis:

RPCS3 para recém-chegados
Diretrizes para novos jogos
Vocabulário na emulação

i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
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05-17-2017, 09:57 PM
Post: #4
RE: The Golden Compass [BLES00180]
RPCS3 v0.0.2-3-2845617 Alpha
Quote:·F 0:00:37.643700 {PPU[0x1000000] Thread (main_thread) [0x003bbc1c]} MEM: Access violation reading location 0x0


Attached File(s) Thumbnail(s)
   

.7z  RPCS3.7z (Size: 29.74 KB / Downloads: 0)
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07-20-2017, 02:46 PM
Post: #5
RE: The Golden Compass [BLES00180]
I believe the game has jumped to the playable state, but I need my new dualshock to try to finish the game. The fps flows between 15 and 30 on my old i7 2600k. I had no crash or graphic problems except those that appear in the pictures.

LLE Auto

PPU Decoder: Interpreter (fast)
SPU Decoder: Interpreter (fast)

- Vulkan
- 1280x720


Attached File(s) Thumbnail(s)
                   

.rar  RPCS3.rar (Size: 650.71 KB / Downloads: 1)

Novo no RPCS3? Não seja BR, tome alguns links úteis:

RPCS3 para recém-chegados
Diretrizes para novos jogos
Vocabulário na emulação

i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
Find all posts by this user
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07-20-2017, 03:35 PM
Post: #6
RE: The Golden Compass [BLES00180]
It doesnt work with PPU LLVM?
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07-20-2017, 06:31 PM
Post: #7
RE: The Golden Compass [BLES00180]
(07-20-2017 03:35 PM)digitaldude Wrote:  It doesnt work with PPU LLVM?

Yes, it works with LLVM too

Novo no RPCS3? Não seja BR, tome alguns links úteis:

RPCS3 para recém-chegados
Diretrizes para novos jogos
Vocabulário na emulação

i7-2600k ~4.5Ghz|GTX 1080 STRIX OC|24GB RAM
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07-23-2017, 02:57 PM
Post: #8
RE: The Golden Compass [BLES00180]
Moving to Ingame for now

Desktop: AMD FX-8350 | AMD R9 280X 3G
Laptop: Intel i7-6700HQ | NVIDIA GTX 960M 2G
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