This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Hatsune Miku: Project Diva F [BLJM60527]
#44
I noticed it starts degradating with D3D12 after the line CELL_ENOTMOUNTED
Code:
E {PPU[0x1000000] Thread (main_thread) [0x00010240]} 'cellFsStat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x1000000] Thread (main_thread) [0x00010240]} 'cellFsStat' failed with 0x8001003a : CELL_ENOTMOUNTED
E {PPU[0x1000000] Thread (main_thread) [0x00010240]} cellSaveData: cellSaveDataEnableOverlay(enable=1)
E {PPU[0x1000024] Thread (thr_save) [0x0056d744]} cellSaveData: Savedata NPJB00287_SYSTEM00 considered broken
E {PPU[0x1000000] Thread (main_thread) [0x00010240]} cellSaveData: cellSaveDataEnableOverlay(enable=0)


Using Vulkan works well, but I got this at some point.
Code:
F {PPU[0x1000000] Thread (main_thread) [0x00010240]} struct vm::access_violation thrown: Access violation reading address 0x4
My hardware: i5 4460, GTX960 2GB, 8GB RAM
Reply


Messages In This Thread
RE: Hatsune Miku: Project Diva F [BLJM60527] - by Cobalt Prime - 02-11-2017, 04:43 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)