I think it tries to draw some 3D now (!) Though there are a few errors of course... Interestingly, the currently loaded texture is at address 0x0 which can't be right.
[E : RSXThread]: glPolygonMode: opengl error 0x0506
[E : RSXThread]: glDrawArrays: opengl error 0x0506
http://pastebin.com/aRQUJbdc
[E : RSXThread]: glPolygonMode: opengl error 0x0506
[E : RSXThread]: glDrawArrays: opengl error 0x0506
http://pastebin.com/aRQUJbdc
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)