So, putting performance aside, anything we can help to get these games rendering "100%" correctly?
Here is a background scenery comparison between the game on the real hardware:
and the game on RPCS3 on Vulkan:
It looks some kind of lightning problem to me.
Here is a background scenery comparison between the game on the real hardware:
and the game on RPCS3 on Vulkan:
It looks some kind of lightning problem to me.