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tales of vesperia BLJS-10053
09-02-2016, 08:44 PM
Post: #1
ps3 tales of vesperia BLJS-10053
Everytime i start the game up it'll pop up real fast then close out but if you hold on the screen it'll load up the intro up to a point and crash. any idea why?


Attached File(s)
.rar  RPCS3.rar (Size: 1.85 MB / Downloads: 3)
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09-09-2016, 07:07 PM
Post: #2
RE: tales of vesperia BLJS-10053
(09-02-2016 08:44 PM)dingke Wrote:  any idea why?

Because this emulator is unfinished and can only really run like 1 % of all ps3 games.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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09-10-2016, 03:16 PM
Post: #3
RE: tales of vesperia BLJS-10053
(09-09-2016 07:07 PM)ssshadow Wrote:  
(09-02-2016 08:44 PM)dingke Wrote:  any idea why?

Because this emulator is unfinished and can only really run like 1 % of all ps3 games.

1% you say?
well there are currently 1026 games for the ps3 and one percent of 1026 is 10.26 which means atleast 10 games and .26 of one of those are complete. now if you divide that by 2, you get 5.13, and 5.13 rounded to the nearest 10th is 10 BUT if you take 10 and split it up 3 ways you get 3/10 and 3/10 is almost the same number the illuminati uses to distract the human race from knowing they're all aliens
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09-10-2016, 06:05 PM
Post: #4
RE: tales of vesperia BLJS-10053
(09-10-2016 03:16 PM)dingke Wrote:  
(09-09-2016 07:07 PM)ssshadow Wrote:  
(09-02-2016 08:44 PM)dingke Wrote:  any idea why?

Because this emulator is unfinished and can only really run like 1 % of all ps3 games.

1% you say?
well there are currently 1026 games for the ps3 and one percent of 1026 is 10.26 which means atleast 10 games and .26 of one of those are complete. now if you divide that by 2, you get 5.13, and 5.13 rounded to the nearest 10th is 10 BUT if you take 10 and split it up 3 ways you get 3/10 and 3/10 is almost the same number the illuminati uses to distract the human race from knowing they're all aliens

it all makes sense now...!

But seriously, looking at the log there is nothing in particular that stands out. You can try different combinations of settings (DX12, Vulkan, OpenGL, interpreter, recompiler...) but don't get your hopes up, this is a fairly complex game.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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09-11-2016, 02:36 AM
Post: #5
RE: tales of vesperia BLJS-10053
(09-10-2016 06:05 PM)ssshadow Wrote:  
(09-10-2016 03:16 PM)dingke Wrote:  
(09-09-2016 07:07 PM)ssshadow Wrote:  
(09-02-2016 08:44 PM)dingke Wrote:  any idea why?

Because this emulator is unfinished and can only really run like 1 % of all ps3 games.

1% you say?
well there are currently 1026 games for the ps3 and one percent of 1026 is 10.26 which means atleast 10 games and .26 of one of those are complete. now if you divide that by 2, you get 5.13, and 5.13 rounded to the nearest 10th is 10 BUT if you take 10 and split it up 3 ways you get 3/10 and 3/10 is almost the same number the illuminati uses to distract the human race from knowing they're all aliens

it all makes sense now...!

But seriously, looking at the log there is nothing in particular that stands out. You can try different combinations of settings (DX12, Vulkan, OpenGL, interpreter, recompiler...) but don't get your hopes up, this is a fairly complex game.

i wont. i already know this program has alot of work to be done before really any games can be played on it.
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