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Worms 2: Armageddon [NPEB00292]
08-16-2016, 02:33 PM (This post was last modified: 09-07-2016 05:03 PM by MarioSonic2987.)
Post: #1
Worms 2: Armageddon [NPEB00292]
This title reaches to title screen. If you press Start, the game crashes. Tested in 1c33c01.

Core

PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Modules: Rtc, Sre

Graphics

- DX12
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2

In OpenGL, outputs:
Code:
{rsx::thread} class gl::glsl::compilation_exception thrown: compilation failed: '0(81) : error C1008: undefined variable "tex0"


Attached File(s) Thumbnail(s)
   

.rar  Log W2A 16-8-16 DX12.rar (Size: 959.66 KB / Downloads: 2)

Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
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09-06-2016, 08:56 PM
Post: #2
RE: Worms 2: Armageddon [NPEB00292]
In d4a55f4b, it's the same in Vulkan.


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.rar  Log W2A 6-9-16 VK.rar (Size: 994.29 KB / Downloads: 0)

Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
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12-23-2016, 12:01 PM
Post: #3
RE: Worms 2: Armageddon [NPEB00292]
In 9e84804, more things of the title screen are rendered.


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.rar  Log W2A OGL 23-12-16.rar (Size: 1.01 MB / Downloads: 1)

Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
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04-09-2017, 11:15 AM
Post: #4
RE: Worms 2: Armageddon [NPEB00292]
Reaches ingame with minor graphical glitches (with GPU scaling activated). Tested in 0d17356.

Log: https://drive.google.com/open?id=0B9Lymx...Wh3SnFJOTA

PD: Move this thread to Ingame.


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Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
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