This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Post Reply 
 
Thread Rating:
  • 3 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Tales Of Xillia [NPUB31136]
12-25-2015, 10:50 AM (This post was last modified: 12-25-2015 10:54 AM by tambre.)
Post: #1
Tales of Xillia [NPUB31136]
Hi, just tested this with the newest build right now and i got ingame. Well its just a black screen, but whats interesting is that sound works and pause menu works. The main menu sort of works too, but its not readable. there is one unsupported color format that this game needs in order to display the menu properly. Ingame i can hear steps and fire burning.

Settings:
OpenGL
1280x720
PPU int 2 + SPU recompiler

LLE:
cellFiber_Library v1.1
cellPngDec_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1


Attached File(s) Thumbnail(s)
       

.rar  TalesOfXillia.rar (Size: 123.16 KB / Downloads: 23)

[Image: tumblr_nq0lhp2BoL1r61mabo4_500.gif] [Image: Cloud___Tifa_kids_by_ferus.jpg]
Find all posts by this user
Quote this message in a reply
12-26-2015, 01:00 AM
Post: #2
RE: Tales of Xillia [NPUB31136]
Can someone test on DX12? This game is on a completely different level to what usually runs.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Find all posts by this user
Quote this message in a reply
12-26-2015, 12:11 PM
Post: #3
RE: Tales of Xillia [NPUB31136]
(12-26-2015 01:00 AM)ssshadow Wrote:  Can someone test on DX12? This game is on a completely different level to what usually runs.

noone even cares to download the log file to take a look at it, huh... Confused

[Image: tumblr_nq0lhp2BoL1r61mabo4_500.gif] [Image: Cloud___Tifa_kids_by_ferus.jpg]
Find all posts by this user
Quote this message in a reply
12-26-2015, 01:18 PM
Post: #4
RE: Tales of Xillia [NPUB31136]
(12-26-2015 12:11 PM)Ekaseo Wrote:  
(12-26-2015 01:00 AM)ssshadow Wrote:  Can someone test on DX12? This game is on a completely different level to what usually runs.

noone even cares to download the log file to take a look at it, huh... Confused

As a precaution, could you try running only Tales of Xillia in a single session? Though mostly fixed, there might still be inconsistencies, when run many games in one session.
Find all posts by this user
Quote this message in a reply
12-26-2015, 06:10 PM
Post: #5
RE: Tales of Xillia [NPUB31136]
(12-26-2015 01:18 PM)tambre Wrote:  
(12-26-2015 12:11 PM)Ekaseo Wrote:  
(12-26-2015 01:00 AM)ssshadow Wrote:  Can someone test on DX12? This game is on a completely different level to what usually runs.

noone even cares to download the log file to take a look at it, huh... Confused

As a precaution, could you try running only Tales of Xillia in a single session? Though mostly fixed, there might still be inconsistencies, when run many games in one session.

I only runned this one game, always displays the same stuff, so there should be no inconsistecies

[Image: tumblr_nq0lhp2BoL1r61mabo4_500.gif] [Image: Cloud___Tifa_kids_by_ferus.jpg]
Find all posts by this user
Quote this message in a reply
12-26-2015, 07:35 PM
Post: #6
RE: Tales of Xillia [NPUB31136]
(12-26-2015 06:10 PM)Ekaseo Wrote:  
(12-26-2015 01:18 PM)tambre Wrote:  
(12-26-2015 12:11 PM)Ekaseo Wrote:  
(12-26-2015 01:00 AM)ssshadow Wrote:  Can someone test on DX12? This game is on a completely different level to what usually runs.

noone even cares to download the log file to take a look at it, huh... Confused

As a precaution, could you try running only Tales of Xillia in a single session? Though mostly fixed, there might still be inconsistencies, when run many games in one session.

I only runned this one game, always displays the same stuff, so there should be no inconsistecies

After taking a second look, the log indicates that you start the game "PixelJunk™ Monsters" two times. Are you sure you posted the right log?
Find all posts by this user
Quote this message in a reply
12-26-2015, 08:41 PM
Post: #7
RE: Tales of Xillia [NPUB31136]
Yes, it was the wrong log file... but its strange, since when did the log file name got changed? its now in "program.log" Undecided ... well, either way, here it is:


Attached File(s)
.rar  TalesOfXillialog.rar (Size: 72.02 KB / Downloads: 8)

[Image: tumblr_nq0lhp2BoL1r61mabo4_500.gif] [Image: Cloud___Tifa_kids_by_ferus.jpg]
Find all posts by this user
Quote this message in a reply
02-29-2016, 05:40 PM (This post was last modified: 02-29-2016 05:42 PM by Vandolf.)
Post: #8
Tales Of Xillia [NPUB31136]
Well, i tested game Tales Of Xillia, and this almost Half-Playable...





but, after leaving home,i get crash, and i try reopen game, and getting this errors

RSX: Src type 3 used, please report this to a developer

FragmentProgram.hlsl(89,52-62): error X3013: 'frac': no matching 0 parameter intrinsic function

FragmentProgram.hlsl(89,52-62): error X3013: Possible intrinsic functions are

FragmentProgram.hlsl(89,52-62): error X3013: frac(float|half|min10float|min16float)

also, tales of Xillia 2 maybe too Half-Playable... i get currently Loading with same error FragmentProgram...


Attached File(s)
.rar  RPCS3log.rar (Size: 33.24 KB / Downloads: 11)
Find all posts by this user
Quote this message in a reply
05-07-2016, 05:32 PM
Post: #9
RE: Tales Of Xillia [NPUB31136]
nice.. cant wait for it to be 100%
Find all posts by this user
Quote this message in a reply
09-10-2016, 10:46 PM (This post was last modified: 09-10-2016 10:47 PM by ssshadow.)
Post: #10
RE: Tales Of Xillia [NPUB31136]
Maybe it looks a bit less broken now, but on OpenGL it quickly crashes with some explicit error messages. I have redacted an endless spam of "·E {PPU[0x70000000] Thread (main_thread) [0x010b1874]} sys_memory: sys_memory_get_page_attribute(addr=0xd000f510, attr=*0xd000f470)" and similar from the log.

Complete log file:

.zip  xillia log.zip (Size: 569.71 KB / Downloads: 12)

Screenshot:
   

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)