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JoJo's Bizarre Adventure All-Star Battle [BLUS31405]
09-02-2016, 01:28 AM (This post was last modified: 09-02-2016 12:47 PM by Annie.)
Post: #11
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
(09-01-2016 12:48 PM)Annie Wrote:  We need the whole RPCS3.log.
There's already a thread regarding this game, I've merged both.

*Console spam redacted*
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09-02-2016, 12:47 PM
Post: #12
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
I have redacted the console spam. That's not the log.
We need the whole RPCS3.log file. Compress it and add it as an attachment.

Desktop: AMD FX-8350 | AMD R9 280X 3G
Laptop: Intel i7-6700HQ | NVIDIA GTX 960M 2G
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09-02-2016, 04:53 PM
Post: #13
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
(09-02-2016 12:47 PM)Annie Wrote:  I have redacted the console spam. That's not the log.
We need the whole RPCS3.log file. Compress it and add it as an attachment.

look that's the log https://1drv.ms/w/s!AqBdPru-jZWHhlsZnyw2EWHlLfQB
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09-11-2016, 08:02 AM
Post: #14
ps3 RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
Hey kinda new here, just wondering if we get a slew of errors do we post the log to ask for help? again new, i danno the procedure but I really...REALLY gotta play this game., game seems to have minor issues after loading up the title screen.



log errors after successful file loads:
E {PPU[0x70000000] Thread (main_thread) [0x00dc866c]} PPU: 'cellMusicSetVolume2' aborted
F {PPU[0x70000000] Thread (main_thread) [0x00dc866c]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellMusic.cpp:29)
E LDR: Unknown module 'cellLibprof'
E LDR: Unknown function '0x05893E7C' in module 'cellLibprof' (index 2974)
E LDR: Unknown function '0x6D045C2E' in module 'cellLibprof' (index 2975)
E LDR: Unknown function '0x7608719D' in module 'sys_net' (index 2976)
E LDR: Unknown module 'cellApostSrcMini'
E LDR: Unknown function '0x24F4ECD3' in module 'cellApostSrcMini' (index 2977)
E LDR: Unknown function '0x9AAA0039' in module 'cellApostSrcMini' (index 2978)
E LDR: Unknown function '0x752E10C4' in module 'cellApostSrcMini' (index 2979)
E LDR: Unknown function '0x8A6D4227' in module 'cellApostSrcMini' (index 2980)
E LDR: Unknown function '0xCF350A4C' in module 'cellApostSrcMini' (index 2981)
E LDR: Unknown module 'cellMp4'
E LDR: Unknown function '0x390BFF1F' in module 'cellMp4' (index 2982)
E LDR: Unknown function '0x3EF17F8C' in module 'sysPrxForUser' (index 2983)
E LDR: Unknown function '0x9FB6228E' in module 'sysPrxForUser' (index 2984)
E LDR: Unknown module 'cellSailAvi'
E LDR: Unknown function '0x9B02DB99' in module 'cellSailAvi' (index 2985)
S LDR: (S)ELF: boot done.
U {PPU[0x70000000] Thread (main_thread) [0x014adf50]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
U {PPU[0x70000000] Thread (main_thread) [0x00dc8c0c]} sysPrxForUser TODO: _sys_process_atexitspawn()
U {PPU[0x70000000] Thread (main_thread) [0x00dc8cec]} sysPrxForUser TODO: _sys_process_at_Exitspawn
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
U {PPU[0x70000000] Thread (main_thread) [0x014eb904]} sys_prx TODO: sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
U {PPU[0x70000000] Thread (main_thread) [0x00dc5f6c]} cellGcmSys TODO: cellGcmSetZcull(index=0, offset=0x1450000, width=1280, height=960, cullStart=0x0, zFormat=0x2, aaFormat=0x0, zCullDir=0x0, zCullFormat=0x1, sFunc=0x5, sRef=0x0, sMask=0xff)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
U {PPU[0x70000000] Thread (main_thread) [0x00dc5f6c]} cellGcmSys TODO: cellGcmSetZcull(index=1, offset=0x3870000, width=1024, height=2048, cullStart=0x0, zFormat=0x2, aaFormat=0x0, zCullDir=0x0, zCullFormat=0x1, sFunc=0x5, sRef=0x0, sMask=0xff)
S {Audio Thread} XAudio 2.7 initialized
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
U {PPU[0x70000000] Thread (main_thread) [0x014eb904]} sys_prx TODO: sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x70000000] Thread (main_thread) [0x014bc560]} sys_memory: sys_memory_get_page_attribute(addr=0x244e5580, attr=*0xd000ecd0)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
U {PPU[0x70000000] Thread (main_thread) [0x00dc5f6c]} cellGcmSys TODO: cellGcmSetZcull(index=2, offset=0x4a00000, width=1280, height=960, cullStart=0x0, zFormat=0x2, aaFormat=0x0, zCullDir=0x0, zCullFormat=0x1, sFunc=0x5, sRef=0x0, sMask=0xff)
U {PPU[0x70000000] Thread (main_thread) [0x00dc872c]} cellMusic TODO: cellMusicInitialize2(mode=0, spuPriority=245, func=*0xfbbed0, userData=*0x28182620)
U {PPU[0x70000088] Thread (TrophySizeCheckThread) [0x00dc7bcc]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0xfb, handle=0xfc, reqspace=*0xd008bd70, options=0x0)
E {PPU[0x70000091] Thread (TrophyInstallThread) [0x00dc7b8c]} sceNpTrophy: sceNpTrophyRegisterContext(context=0xfb, handle=0xfc, statusCb=*0xfa2348, arg=*0x283a2a10, options=0x1)
U {PPU[0x70000000] Thread (main_thread) [0x00dc74cc]} sceNp TODO: sceNpManagerRegisterCallback
E {PPU[0x70000000] Thread (main_thread) [0x00dc6bac]} cellNetCtl: cellNetCtlNetStartDialogLoadAsync(param=*0xd000f7e0)
U {PPU[0x70000000] Thread (main_thread) [0x00dc73ec]} sceNp TODO: sceNpManagerGetOnlineId
U {PPU[0x70000000] Thread (main_thread) [0x00dc75cc]} sceNp TODO: sceNpManagerGetNpId
U {PPU[0x70000000] Thread (main_thread) [0x00dc742c]} sceNp TODO: sceNpLookupCreateTitleCtx
E {PPU[0x70000000] Thread (main_thread) [0x00dc866c]} PPU: 'cellMusicSetVolume2' aborted
F {PPU[0x70000000] Thread (main_thread) [0x00dc866c]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellMusic.cpp:29)
E PS3 executable not found in selected folder (G:\ProgramFiles (x86)\rpcs3-ReleaseLLVM-fc3179b6\dev_hdd0\game\B254JJBAAB\BLUS31405\PS3_GAME\USRDIR\data)
E PS3 executable not found in selected folder (G:\ProgramFiles (x86)\rpcs3-ReleaseLLVM-fc3179b6\dev_hdd0\game\B254JJBAAB)
E LDR: Unknown module 'cellLibprof'
E LDR: Unknown function '0x05893E7C' in module 'cellLibprof' (index 2974)
E LDR: Unknown function '0x6D045C2E' in module 'cellLibprof' (index 2975)
E LDR: Unknown function '0x7608719D' in module 'sys_net' (index 2976)
E LDR: Unknown module 'cellApostSrcMini'
E LDR: Unknown function '0x24F4ECD3' in module 'cellApostSrcMini' (index 2977)
E LDR: Unknown function '0x9AAA0039' in module 'cellApostSrcMini' (index 2978)
E LDR: Unknown function '0x752E10C4' in module 'cellApostSrcMini' (index 2979)
E LDR: Unknown function '0x8A6D4227' in module 'cellApostSrcMini' (index 2980)
E LDR: Unknown function '0xCF350A4C' in module 'cellApostSrcMini' (index 2981)
E LDR: Unknown module 'cellMp4'
E LDR: Unknown function '0x390BFF1F' in module 'cellMp4' (index 2982)
E LDR: Unknown function '0x3EF17F8C' in module 'sysPrxForUser' (index 2983)
E LDR: Unknown function '0x9FB6228E' in module 'sysPrxForUser' (index 2984)
E LDR: Unknown module 'cellSailAvi'
E LDR: Unknown function '0x9B02DB99' in module 'cellSailAvi' (index 2985)
S LDR: (S)ELF: boot done.
U {PPU[0x70000000] Thread (main_thread) [0x014adf50]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
U {PPU[0x70000000] Thread (main_thread) [0x00dc8c0c]} sysPrxForUser TODO: _sys_process_atexitspawn()
U {PPU[0x70000000] Thread (main_thread) [0x00dc8cec]} sysPrxForUser TODO: _sys_process_at_Exitspawn
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
U {PPU[0x70000000] Thread (main_thread) [0x014eb904]} sys_prx TODO: sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
U {PPU[0x70000000] Thread (main_thread) [0x00dc5f6c]} cellGcmSys TODO: cellGcmSetZcull(index=0, offset=0x1450000, width=1280, height=960, cullStart=0x0, zFormat=0x2, aaFormat=0x0, zCullDir=0x0, zCullFormat=0x1, sFunc=0x5, sRef=0x0, sMask=0xff)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
U {PPU[0x70000000] Thread (main_thread) [0x00dc5f6c]} cellGcmSys TODO: cellGcmSetZcull(index=1, offset=0x3870000, width=1024, height=2048, cullStart=0x0, zFormat=0x2, aaFormat=0x0, zCullDir=0x0, zCullFormat=0x1, sFunc=0x5, sRef=0x0, sMask=0xff)
S {Audio Thread} XAudio 2.7 initialized
E {PPU[0x70000000] Thread (main_thread) [0x014d5d88]} sys_spu: Unsupported SPU Thread options (0x2)
U {PPU[0x70000000] Thread (main_thread) [0x014eb904]} sys_prx TODO: sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x70000000] Thread (main_thread) [0x014bc560]} sys_memory: sys_memory_get_page_attribute(addr=0x244e5580, attr=*0xd000ecd0)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x70000000] Thread (main_thread) [0x00dc5f2c]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
U {PPU[0x70000000] Thread (main_thread) [0x00dc5f6c]} cellGcmSys TODO: cellGcmSetZcull(index=2, offset=0x4a00000, width=1280, height=960, cullStart=0x0, zFormat=0x2, aaFormat=0x0, zCullDir=0x0, zCullFormat=0x1, sFunc=0x5, sRef=0x0, sMask=0xff)
U {PPU[0x70000000] Thread (main_thread) [0x00dc872c]} cellMusic TODO: cellMusicInitialize2(mode=0, spuPriority=245, func=*0xfbbed0, userData=*0x28182620)
U {PPU[0x70000088] Thread (TrophySizeCheckThread) [0x00dc7bcc]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0xfb, handle=0xfc, reqspace=*0xd008bd70, options=0x0)
E {PPU[0x70000091] Thread (TrophyInstallThread) [0x00dc7b8c]} sceNpTrophy: sceNpTrophyRegisterContext(context=0xfb, handle=0xfc, statusCb=*0xfa2348, arg=*0x283a2a10, options=0x1)
U {PPU[0x70000000] Thread (main_thread) [0x00dc74cc]} sceNp TODO: sceNpManagerRegisterCallback
E {PPU[0x70000000] Thread (main_thread) [0x00dc6bac]} cellNetCtl: cellNetCtlNetStartDialogLoadAsync(param=*0xd000f7e0)
U {PPU[0x70000000] Thread (main_thread) [0x00dc73ec]} sceNp TODO: sceNpManagerGetOnlineId
U {PPU[0x70000000] Thread (main_thread) [0x00dc75cc]} sceNp TODO: sceNpManagerGetNpId
U {PPU[0x70000000] Thread (main_thread) [0x00dc742c]} sceNp TODO: sceNpLookupCreateTitleCtx
E {PPU[0x70000000] Thread (main_thread) [0x00dc866c]} PPU: 'cellMusicSetVolume2' aborted
F {PPU[0x70000000] Thread (main_thread) [0x00dc866c]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellMusic.cpp:29)
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09-11-2016, 05:32 PM
Post: #15
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
i'm having this error
F {PPU[0x70000000] Thread (main_thread) [0x0169be28]} class std::runtime_error thrown: Function not registered (index 2982)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:157)
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09-11-2016, 06:10 PM (This post was last modified: 09-11-2016 06:11 PM by ssshadow.)
Post: #16
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
(09-11-2016 08:02 AM)rocky740 Wrote:  Hey kinda new here, just wondering if we get a slew of errors do we post the log to ask for help? again new, i danno the procedure but I really...REALLY gotta play this game., game seems to have minor issues after loading up the title screen.

(09-11-2016 05:32 PM)UraUrameshi Wrote:  i'm having this error
F {PPU[0x70000000] Thread (main_thread) [0x0169be28]} class std::runtime_error thrown: Function not registered (index 2982)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:157)

You attach the full log file (rpcs3.log next to the .exe).

What makes you think you can play this game? It loads the intro, that's it. It will not be playable, get a real PS3 if you "really gotta play it" this year... or the next.

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09-11-2016, 06:24 PM
Post: #17
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
(09-11-2016 06:10 PM)ssshadow Wrote:  
(09-11-2016 08:02 AM)rocky740 Wrote:  Hey kinda new here, just wondering if we get a slew of errors do we post the log to ask for help? again new, i danno the procedure but I really...REALLY gotta play this game., game seems to have minor issues after loading up the title screen.

(09-11-2016 05:32 PM)UraUrameshi Wrote:  i'm having this error
F {PPU[0x70000000] Thread (main_thread) [0x0169be28]} class std::runtime_error thrown: Function not registered (index 2982)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:157)

You attach the full log file (rpcs3.log next to the .exe).

What makes you think you can play this game? It loads the intro, that's it. It will not be playable, get a real PS3 if you "really gotta play it" this year... or the next.

yea sorry here's the log.


Attached File(s)
.zip  RPCS3 - Copy.zip (Size: 1.06 MB / Downloads: 39)
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10-14-2016, 04:14 PM
Post: #18
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
(09-11-2016 06:24 PM)rocky740 Wrote:  
(09-11-2016 06:10 PM)ssshadow Wrote:  
(09-11-2016 08:02 AM)rocky740 Wrote:  Hey kinda new here, just wondering if we get a slew of errors do we post the log to ask for help? again new, i danno the procedure but I really...REALLY gotta play this game., game seems to have minor issues after loading up the title screen.

(09-11-2016 05:32 PM)UraUrameshi Wrote:  i'm having this error
F {PPU[0x70000000] Thread (main_thread) [0x0169be28]} class std::runtime_error thrown: Function not registered (index 2982)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:157)

You attach the full log file (rpcs3.log next to the .exe).

What makes you think you can play this game? It loads the intro, that's it. It will not be playable, get a real PS3 if you "really gotta play it" this year... or the next.

yea sorry here's the log.

so you don't have this error?

E {PPU[0x70000000] Thread (main_thread) [0x01dab174]} PPU: 'cellMusicSetVolume2' aborted
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10-14-2016, 04:35 PM
Post: #19
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
(10-14-2016 04:14 PM)Solstar82 Wrote:  
(09-11-2016 06:24 PM)rocky740 Wrote:  
(09-11-2016 06:10 PM)ssshadow Wrote:  
(09-11-2016 08:02 AM)rocky740 Wrote:  Hey kinda new here, just wondering if we get a slew of errors do we post the log to ask for help? again new, i danno the procedure but I really...REALLY gotta play this game., game seems to have minor issues after loading up the title screen.

(09-11-2016 05:32 PM)UraUrameshi Wrote:  i'm having this error
F {PPU[0x70000000] Thread (main_thread) [0x0169be28]} class std::runtime_error thrown: Function not registered (index 2982)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:157)

You attach the full log file (rpcs3.log next to the .exe).

What makes you think you can play this game? It loads the intro, that's it. It will not be playable, get a real PS3 if you "really gotta play it" this year... or the next.

yea sorry here's the log.

so you don't have this error?

E {PPU[0x70000000] Thread (main_thread) [0x01dab174]} PPU: 'cellMusicSetVolume2' aborted

That means nothing. Post the full log file.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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10-15-2016, 11:50 AM
Post: #20
RE: JoJo's Bizarre Adventure All-Star Battle [ BLUS31405]
(10-14-2016 04:35 PM)ssshadow Wrote:  
(10-14-2016 04:14 PM)Solstar82 Wrote:  
(09-11-2016 06:24 PM)rocky740 Wrote:  
(09-11-2016 06:10 PM)ssshadow Wrote:  
(09-11-2016 08:02 AM)rocky740 Wrote:  Hey kinda new here, just wondering if we get a slew of errors do we post the log to ask for help? again new, i danno the procedure but I really...REALLY gotta play this game., game seems to have minor issues after loading up the title screen.

(09-11-2016 05:32 PM)UraUrameshi Wrote:  i'm having this error
F {PPU[0x70000000] Thread (main_thread) [0x0169be28]} class std::runtime_error thrown: Function not registered (index 2982)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:157)

You attach the full log file (rpcs3.log next to the .exe).

What makes you think you can play this game? It loads the intro, that's it. It will not be playable, get a real PS3 if you "really gotta play it" this year... or the next.

yea sorry here's the log.

so you don't have this error?

E {PPU[0x70000000] Thread (main_thread) [0x01dab174]} PPU: 'cellMusicSetVolume2' aborted

That means nothing. Post the full log file.

lol i posted it in other threads like five billion times,but here's it anyway


Attached File(s)
.rar  RPCS3.rar (Size: 392.51 KB / Downloads: 28)
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