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Problem with boot KH 1.5
#1
Hi guys, i have this problem when i try to boot this game

http://imageshack.com/a/img633/5886/nTwh2v.png

My configuration

http://imageshack.com/a/img633/2581/attRbH.png
http://imageshack.com/a/img903/1428/skgiUm.png

Thanks for help
Reply
#2
(01-25-2016, 04:50 AM)bolverk Wrote: Hi guys, i have this problem when i try to boot this game

http://imageshack.com/a/img633/5886/nTwh2v.png

My configuration

http://imageshack.com/a/img633/2581/attRbH.png
http://imageshack.com/a/img903/1428/skgiUm.png

Thanks for help

Welcome to the forum.
Please read the FAQ. Don't expect anything at all to work. All playable games are listed here.
Please also read how to report issues, as screenshots are of no help.

You could probably try grabbing cell*.sprx firmware files from /dev_flash/sys/external from your PS3, and placing into the respective location for RPCS3, and then decrypting them. Once that's done, try turning on cellFiber LLE.
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#3
Who added all those "please report this to the developer" messages and for what purpose? Yes cellFiber doesn't work, no shit? What is there to report? All it leads to is a lot of posts like this which just confirms what we already know; nothing works.

Besides, when an exception occurs in rpcs3 you would at the very least need a stack trace or something to understand what happened. Or you know, a debugger...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#4
(01-25-2016, 08:59 AM)ssshadow Wrote: Who added all those "please report this to the developer" messages and for what purpose? Yes cellFiber doesn't work, no shit? What is there to report? All it leads to is a lot of posts like this which just confirms what we already know; nothing works.

Besides, when an exception occurs in rpcs3 you would at the very least need a stack trace or something to understand what happened. Or you know, a debugger...

I think it was suggested by Zangetsu, and was added, when there was a slight rework of the exceptions (or something like that) a month or so ago.

I think it would be best to remove them, as there is plenty of stuff, that doesn't work, and things that don't work aren't very hard to find.
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#5
(01-25-2016, 01:01 PM)tambre Wrote: I think it was suggested by Zangetsu, and was added, when there was a slight rework of the exceptions (or something like that) a month or so ago.

I think it would be best to remove them, as there is plenty of stuff, that doesn't work, and things that don't work aren't very hard to find.
There were few places that asked to report something to dev that made sense (like unimplemented rsx filter) but they all were replaced by, I think, Neko with generic exceptions and all got that message.
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#6
Don't blame me for those idiots who don't read FAQ and report their GTA5s. Plus there is no generic way to determine what is worth reporting and what is not.
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