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PAC-MAN Championship Edition DX [NPUB30304]
#1
display a fisrt screen
then black screen, only show texture in rsx debuger
resolution 1280x720

rpcs3-cd8f286-windows-x86-64
both write buffer enable
have to click on resume x 20

note:
crash the emu with 720x480
with the error
RSX: W RSXThreadNew FBO (720x480)
(http://pastebin.com/byxECbtF)


Attached Files Thumbnail(s)
       
Intel Core2 Duo p7350 (2Ghz)
Geforce 9600M GT

Sorry for my bad english I'm french ^^
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#2
I just tried this game as well, it will get to the start menu, and it will display loading screens after i press enter/start. Then i stopped the video because after that it will only increase cpu usage and then crash.

EDIT: The video i uploaded was good quality, not sure why it looks like crap on youtube

http://www.youtube.com/watch?v=Mm6e_BGAqGs
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#3
(07-14-2014, 07:00 AM)Cold_Rock Wrote: I just tried this game as well, it will get to the start menu, and it will display loading screens after i press enter/start. Then i stopped the video because after that it will only increase cpu usage and then crash.

EDIT: The video i uploaded was good quality, not sure why it looks like crap on youtube

Disable logging, it may run better then.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#4
(07-14-2014, 01:38 PM)ssshadow Wrote:
(07-14-2014, 07:00 AM)Cold_Rock Wrote: I just tried this game as well, it will get to the start menu, and it will display loading screens after i press enter/start. Then i stopped the video because after that it will only increase cpu usage and then crash.

EDIT: The video i uploaded was good quality, not sure why it looks like crap on youtube

Disable logging, it may run better then.

Ah! Okay, will do. Never thought of that, but yeah the log is going crazy.
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#5
So i tried it again, but it unfortunately didn't progress past the loading screens after it ran for 45 minutes.
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#6
This is original video running on PS3.Somehow we render those scenes in black and white color .

[raven02]

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#7
Good RolleyesRolleyes

This time more improvement (Rpcs3 V0.0.0.5)

[Image: th_P_C_1.jpg][Image: th_P_C_2.jpg][Image: th_P_C_3.jpg][Image: th_P_C_4.jpg][Image: th_P_C_5.jpg]

[Image: th_P_C_6.jpg][Image: th_P_C_7.jpg][Image: th_P_C_8.jpg]
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#8
this is half playable then
[Image: tumblr_nq0lhp2BoL1r61mabo4_500.gif] [Image: Cloud___Tifa_kids_by_ferus.jpg]
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#9
[Image: th_P_C_9.jpg][Image: th_P_C_10.jpg][Image: th_P_C_11.jpg]
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#10
Tested on recent master build. Goes ingame, works very show. "LoadProgram exception bypass" hack used. Requires libSre and cellL10n LLE'd.
Code:
RSX: E {rsx::thread} FS build failed:D:\rpcs3\FragmentProgram.hlsl(153,7-11): error X3000: syntax error: unexpected token 'break'


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.rar   NPUB30304_b055747d4f_log.rar (Size: 85.58 KB / Downloads: 88)
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