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Bomberman ULTRA [NPEB00076]
#1
Ingame with flashing and scaling issues

Tested on:
https://github.com/RPCS3/rpcs3/commit/14...96143eb183 + commented https://github.com/RPCS3/rpcs3/blob/mast...r.cpp#L281 (bypass pausing due to errors in some games)

Settings:
PPU - Interpreter 2
SPU - Interpreter (fast)
DX12
1280x720
VSync
XAudio

LLE:
cellFiber_Library v1.1
cellGifDec_Library v1.1
cellJpgDec_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1


Attached Files Thumbnail(s)
                           
EMU FAN
i7 6700K @ 4.60 Ghz / 32 GB / GeForce GTX 1080 G1 Gaming 8GB / Win 10 64bit
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#2
This game is no longer working in 0.0.0.9
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#3
Game works fine with a savegame. (for me without savegame, i wasn't able to access any menu, just scroll up and down)
PC: i5-4690K | RX 480 | 16GB RAM
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#4
RPCS3 0.0.3-5388
PPU and SPU recompilers.

Game works at 60 fps stable with Vulkan, ~25 fps with OpenGL. No crashes nor slowdowns experienced. More than playable.

Attached Vulkan log.


Attached Files Thumbnail(s)
       

.rar   RPCS3 - Bomberman ULTRA - Vulkan log.rar (Size: 607.37 KB / Downloads: 110)
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#5
Moving to playable
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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