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Prince of Persia Trilogy 3D [BLES01092]
12-17-2015, 01:24 AM (This post was last modified: 12-17-2015 08:42 AM by BlackDaemon.)
Post: #1
Prince of Persia Trilogy 3D [BLES01092]
You need to place PS3_GAME\USRDIR\POP_SOT(or POP_WW/POP_TT)\mainps3.ppu.self as PS3_GAME\USRDIR\EBOOT.BIN to boot game directly, and also decrypt .sdat files inside nggraphicsshaders folder.

Important update: comment or change string 494 in SPUThread.cpp to
Code:
LOG_WARNING(SPU, "Unknown command %s (cmd=0x%x, lsa=0x%x, ea=0x%llx, tag=0x%x, size=0x%x)", get_mfc_cmd_name(cmd), cmd, ch_mfc_args.lsa, ch_mfc_args.ea, ch_mfc_args.tag, ch_mfc_args.size);

Thanks to DH for hint Big Grin

Goes ingame with LLE, unfortunately, graphics completely broken except partial GUI elements in menu (and pause menu after starting new game).


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.rar  BLES01092_14123d67e1_ingame_log.rar (Size: 105.58 KB / Downloads: 20)

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12-17-2015, 08:45 AM
Post: #2
RE: Prince of Persia Trilogy 3D [BLES01092]
Moved and updated Smile

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03-07-2016, 08:33 AM (This post was last modified: 03-12-2016 07:36 AM by BlackDaemon.)
Post: #3
RE: Prince of Persia Trilogy 3D [BLES01092]
Shows better graphics on OGL. Requires rpcs3/Emu/RSX/Common/FragmentProgramDecompiler.cpp editing, see details here.


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03-07-2016, 01:31 PM (This post was last modified: 03-07-2016 01:31 PM by tambre.)
Post: #4
RE: Prince of Persia Trilogy 3D [BLES01092]
Moved back to intro, as it seems to require hacks to go past intros.
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03-12-2016, 07:42 AM
Post: #5
RE: Prince of Persia Trilogy 3D [BLES01092]
Looks better on rsx_cache branch. Also, i corrected details, which part of code needs to edit.


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06-08-2016, 10:04 PM
Post: #6
RE: Prince of Persia Trilogy 3D [BLES01092]
Properly goes ingame with current master with opengl. Vulkan covers the screen with a black color making it difficult to see anything not very close to a light source.
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01-30-2017, 10:12 AM (This post was last modified: 01-30-2017 10:12 AM by BlackDaemon.)
Post: #7
RE: Prince of Persia Trilogy 3D [BLES01092]
Tested on recent master build v0.0.1-8-60bd2fb. Warrior Within and The Two Thrones also now goes ingame with graphics glitches.

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx


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