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NeverDead [BLES01303]
#4
(11-21-2015, 05:05 PM)Dante38490 Wrote:
(11-21-2015, 09:11 AM)notq Wrote:
(11-01-2015, 06:06 PM)Dante38490 Wrote: Show first Logo Konami



Log

Did you used any hacks ?

No, I use build master, just press resume after paused

I got this on both Bigpets Dx12 and Master build.


Code:
E {PPU[0x12d] Thread (Trophies)[0x00aad4dc]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x12e, handle=0x12f, statusCb=*0xbeae20, arg=*0x0, options=0x1)
E {PPU[0x12d] Thread (Trophies)[0x00aad5dc]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x12e, handle=0x12f, flags=*0xd9cf18, count=*0xd00e37f0)
E {PPU[0x12d] Thread (Trophies)[0x00aad61c]} Exception: Access violation writing location 0x8
(in file ..\Utilities\Thread.cpp:1122, in function _se_translator)
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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Messages In This Thread
NeverDead [BLES01303] - by Dante38490 - 11-01-2015, 06:06 PM
RE: NeverDead [BLES01303] - by notq - 11-21-2015, 09:11 AM
RE: NeverDead [BLES01303] - by Dante38490 - 11-21-2015, 05:05 PM
RE: NeverDead [BLES01303] - by notq - 11-23-2015, 10:07 AM
RE: NeverDead [BLES01303] - by Dante38490 - 11-23-2015, 11:17 AM
RE: NeverDead [BLES01303] - by notq - 11-23-2015, 12:25 PM
RE: NeverDead [BLES01303] - by notq - 02-09-2017, 08:29 AM
RE: NeverDead [BLES01303] - by notq - 02-18-2017, 12:58 PM
RE: NeverDead [BLES01303] - by notq - 02-19-2017, 08:29 PM
RE: NeverDead [BLES01303] - by notq - 03-13-2017, 04:32 PM
RE: NeverDead [BLES01303] - by notq - 03-14-2017, 12:06 PM
RE: NeverDead [BLES01303] - by notq - 03-20-2017, 08:39 PM
RE: NeverDead [BLES01303] - by notq - 04-14-2017, 05:45 AM
RE: NeverDead [BLES01303] - by Annie - 04-19-2017, 10:13 PM
RE: NeverDead [BLES01303] - by notq - 04-21-2017, 07:49 AM

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